Alchemy Array
Link to alchemy-array
Package
Link to package
mods.bloodmagic.AlchemyArray
Addition
Link to addition
ZenScript Copy//mods.bloodmagic.AlchemyArray.addRecipe(IItemStack output, IItemStack input, IItemStack catalyst, @Optional string textureLocation);
mods.bloodmagic.AlchemyArray.addRecipe(<minecraft:diamond>, <minecraft:stick>, <minecraft:grass>, "bloodmagic:textures/models/AlchemyArrays/LightSigil.png");
mods.bloodmagic.AlchemyArray.addRecipe(<minecraft:diamond>, <minecraft:stick>, <minecraft:grass>);
// creates an alchemy array recipe with the output of diamond. the first item placed into the array is the stick (the input), followed by the grass (the catalyst)
Removal
Link to removal
ZenScript Copy//mods.bloodmagic.AlchemyArray.removeRecipe(IItemStack input, IItemStack catalyst);
mods.bloodmagic.AlchemyArray.removeRecipe(<minecraft:redstone>, <bloodmagic:slate:3>);