Class
import mods.roots.Rituals;
Methods
void modifyRitual( string name, // the name of the ritual whose ingredients you wish to modify IIngredient[] inputs // a list of five ingredients (no more, no less));
Modifies the specified Ritual recipe to use the five ingredients specified.
Ritual getRitual( string ritualName // the name of the ritual to be fetched; will prepend `ritual_` if it doesn't start with `ritual_`.);
Returns a Ritual object which can have its properties modified.
Examples
import mods.roots.Rituals;
// Changes the ingredients required to perform the windwall ritualRituals.modifyRitual("ritual_windwall", [<minecraft:feather>, <minecraft:flint_and_steel>.anyDamage().transformDamage(1), <roots:cloud_berry>, <roots:cloud_berry>, <minecraft:web>]);