LoadedMods
You can use the global keyword loadedMods
to access all currently loaded mods.
If needed you can import the class using import crafttweaker.mods.ILoadedMods;
Check if a mod is loaded
Use the in
function to check if a mod is loaded;
You can also use the contains
method:
Retrieve a specific mod
You can retrieve a specific mod as IMod as long as you have it’s ID
Iterate through the modList
You can iterate through the list of loaded mods like this:
IMod
The IMod Interface provides you with some general information on a specific mod.
If needed, it can be imported using import crafttweaker.mods.IMod;
Zengetter | What does it do | Return Type | Usage |
---|---|---|---|
Zengetter id | What does it do Returns the mod’s id | Return Type string | Usage mod.id |
Zengetter name | What does it do Returns the mod’s internal name | Return Type string | Usage mod.name |
Zengetter version | What does it do Returns the mod’s version | Return Type string | Usage mod.version |
Zengetter description | What does it do Returns the mod description | Return Type string | Usage mod.description |
Zengetter items | What does it do Returns all items added by the mod | Return Type IItemStack[] | Usage mod.items |