This page relates to Immersive Intelligence, which has built-in support!

The Vulcanizer package can be used to modify the Immersive Intelligence Vulcanizer recipes.

Importing the Package

Link to importing-the-package

ZenScript
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import mods.immersiveintelligence.Vulcanizer;
TypeNombreRequired
Type
IIngredient
Nombre
Main Input
Required
Yes
Type
IIngredient
Nombre
Compound Input
Required
Yes
Type
IIngredient
Nombre
Sulfur Input
Required
Yes
Type
IItemStack
Nombre
Mold
Required
Yes
Type
int
Nombre
Energy
Required
Yes
Type
int
Nombre
Time
Required
Yes
Type
string
Nombre
Latex Texture
Required
No
Type
string
Nombre
Rubber Texture
Required
No

Note: the first 3 ingredients don't have to be rubber, compound and sulfur. It is just a slot name, any IIngredient is allowed.

Latex and Rubber texture are texture path (resource location) strings, f.e. "immersiveintelligence:textures/blocks/multiblock/vulcanizer/latex_strip".
These are displayed on the rollers, during the first phase of the machine animation.

ZenScript
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mods.immersiveintelligence.Vulcanizer.addRecipe(IIngredient mainInput, IIngredient compoundInput, IIngredient sulfurInput, IItemStack itemMold, IItemStack itemOutput, int energy, String resIn, String resOut);

//or

mods.immersiveintelligence.Vulcanizer.addRecipe(IIngredient mainInput, IIngredient compoundInput, IIngredient sulfurInput, IItemStack itemMold, IItemStack itemOutput, int energy);
ZenScript
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mods.immersiveintelligence.Vulcanizer.addRecipe(<minecraft:golden_ingot>,<ore:ingotIron>,<minecraft:diamond>,
    <immersiveintelligence:material_plate>,2000, 200,
    "minecraft:textures/blocks/dirt",
    "minecraft:textures/blocks/stone"
    );

//or

mods.immersiveintelligence.Vulcanizer.addRecipe(<minecraft:golden_ingot>,<ore:ingotIron>,<minecraft:diamond>,<immersiveintelligence:material_plate>,2000, 200);

Removing Recipes

Link to removing-recipes

TypeNombreRequired
Type
IItemStack
Nombre
Output
Required
Yes
ZenScript
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mods.immersiveintelligence.Vulcanizer.removeRecipe(IItemStack output);
ZenScript
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mods.immersiveintelligence.Vulcanizer.removeRecipe(<minecraft:diamond>);