PlayerFillBucket

Link to playerfillbucket

The PlayerFillBucket Event is fired whenever a player fills a bucket.

You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerFillBucketEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

PlayerFillBucket Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

The following information can be retrieved from the event:

ZenGetterReturn Type
ZenGetter
canceled
Return Type
boolean
ZenGetter
player
Return Type
IPlayer
ZenGetter
result
Return Type
IItemStack
ZenGetter
emptyBucket
Return Type
IItemStack
ZenGetter
x
Return Type
int
ZenGetter
y
Return Type
int
ZenGetter
z
Return Type
int
ZenGetter
world
Return Type
IWorld
ZenGetter
blockState
Return Type
IBlockState
ZenGetter
block
Return Type
IBlock
ZenGetter
dimension
Return Type
int
ZenGetter
rayTraceResult
Return Type
IRayTraceResult
  • event.cancel() sets the event as cancelled.
  • event.result = <minecraft:ender_pearl> This will also process the event!