PlayerInteractBlock
Link to playerinteractblock
The PlayerInteractBlock Event is fired whenever a player right clicks a block.
It can be canceled to prevent any other events from taking place. If the event is canceled, a specific result of success, fail or pass can be provided. By default, the result is pass.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerInteractBlockEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
PlayerInteractBlock Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters
Link to zengetters
The following information can be retrieved from the event:
zengetter | zensetter | type |
---|---|---|
zengetter hitvector | zensetter | type IVector3d |
zengetter useblock | zensetter useblock | type string ("allow" / "deny" / "default") |
zengetter useitem | zensetter useitem | type string ("allow" / "deny" / "default") |
zengetter cancellationResult | zensetter cancellationResult | type string ("success" / "pass" / "fail") |
ZenMethods
Link to zenmethods
event.cancel()
sets the event as cancelled.