Game Class
Link to game-class
The IGame Class is used to obtain general game information. Can be accessed using game
Importing the package
Link to importing-the-package
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.game.IGame;
Zengetters
Link to zengetters
Zengetter | What does it do? | Return Type | Usage |
---|---|---|---|
Zengetter biomes | What does it do? Returns all registered biomes as list | Return Type List<IBiomes> | Usage game.biomes |
Zengetter blocks | What does it do? Returns all registered blocks as list | Return Type List<IBlockDefinition> | Usage game.blocks |
Zengetter enchantments | What does it do? Returns all registered enchantments as list | Return Type List<IEnchantmentDefinition> | Usage game.enchantments |
Zengetter entities | What does it do? Returns all registered entities as list | Return Type List<IEntityDefinition> | Usage game.entities |
Zengetter items | What does it do? Returns all registered items as list | Return Type List<IItemDefinition> | Usage game.items |
Zengetter liquids | What does it do? Returns all registered liquids as list | Return Type List<ILiquidDefinition> | Usage game.liquids |
Zengetter potions | What does it do? Returns all registered potions as list | Return Type List<IPotion> | Usage game.potions |
Metodi
Link to metodi
GetEntity
Link to getentity
ZenScript Copy//getEntity(EntityName)
//essentially the same
val sheep = game.getEntity("sheep");
val sheep1 = <entity:minecraft:sheep>;
SetLocalization
Link to setlocalization
Sets the localization.
All parameters are strings. game.setLocalization(key, value);
game.setLocalization(lang, key, value);
Localize
Link to localize
Returns a localized String
game.localize(key)
game.localize(key, lang)