Game Class
Link to game-class
The IGame Class is used to obtain general game information. Can be accessed using game
パッケージのインポート
Link to パッケージのインポート
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.game.IGame;
Zengetters
Link to zengetters
Zengetter | What does it do? | 戻り値 | Usage |
---|---|---|---|
Zengetter biomes | What does it do? Returns all registered biomes as list | 戻り値 List<IBiomes> | Usage game.biomes |
Zengetter blocks | What does it do? Returns all registered blocks as list | 戻り値 List<IBlockDefinition> | Usage game.blocks |
Zengetter enchantments | What does it do? Returns all registered enchantments as list | 戻り値 List<IEnchantmentDefinition> | Usage game.enchantments |
Zengetter entities | What does it do? Returns all registered entities as list | 戻り値 List<IEntityDefinition> | Usage game.entities |
Zengetter items | What does it do? Returns all registered items as list | 戻り値 List<IItemDefinition> | Usage game.items |
Zengetter liquids | What does it do? Returns all registered liquids as list | 戻り値 List<ILiquidDefinition> | Usage game.liquids |
Zengetter potions | What does it do? Returns all registered potions as list | 戻り値 List<IPotion> | Usage game.potions |
Methods
Link to methods
GetEntity
Link to getentity
ZenScript Copy//getEntity(EntityName)
//essentially the same
val sheep = game.getEntity("sheep");
val sheep1 = <entity:minecraft:sheep>;
SetLocalization
Link to setlocalization
Sets the localization.
All parameters are strings. game.setLocalization(key, value);
game.setLocalization(lang, key, value);
Localize
Link to localize
Returns a localized String
game.localize(key)
game.localize(key, lang)