IEntityAttribute

Link to ientityattribute

패키지 임포트하기

Link to 패키지-임포트하기

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.entity.Attribute;

ZenGetterGetterMethod반환 타입
ZenGetter
name
GetterMethod
getName()
반환 타입
string
ZenGetter
defaultValue
GetterMethod
getDefaultValue()
반환 타입
double
ZenGetter
shouldWatch
GetterMethod
getShouldWatch()
반환 타입
boolean
ZenGetter
parent
GetterMethod
getParent()
반환 타입
IEntityAttribute
  • double clampValue(double Value) → Does something...