An IPotion object refers a potion in the game.

패키지 임포트하기

Link to 패키지-임포트하기

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.potions.IPotion;

Getting an IPotion object

Link to getting-an-ipotion-object

You can get such an object through the use of the Potion Bracket handler

ZenScript
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<potion:minecraft:strength>;
Zengetter역할반환 타입
Zengetter
name
역할
Returns the potion's internal name
반환 타입
string
Zengetter
badEffect
역할
Returns if the potion effect is bad
반환 타입
bool
Zengetter
liquidColor
역할
Returns the potion's color
반환 타입
int
Zengetter
liquidColour
역할
Returns the potion's colour
반환 타입
int
Zengetter
curativeItems
역할
Returns a list of all curative Items for the potion
반환 타입
List<IItemStack>
Zengetter
hasStatusIcon
역할
Returns whether the potion has a status icon
반환 타입
bool
Zengetter
isBeneficial
역할
Returns whether the potion is beneficial
반환 타입
bool
Zengetter
isInstant
역할
Returns whether the potion is instant
반환 타입
bool

Make PotionEffect

Link to make-potioneffect

An IPotionEffect is a Potion that has a duration and amplifier. You can use these two methods to get one from an IPotion:
As one might guess, both return an IPotionEffect object.

ZenScript
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pot.makePotionEffect(int duration, int amplifier);
pot.makePotionEffect(int duration, int amplifier, boolean ambientEffect, boolean particlesShown);