ExplosionDetonate

Link to explosiondetonate

The ExplosionDetonate Event is fired shortly before an explosion starts. It cannot be canceled.

Класс события

Link to класс-события

You will need to cast the event in the function header as this class:
crafttweaker.event.ExplosionDetonateEvent
You can, of course, also import the class before and use that name then.

Наследование от интерфейсов событий

Link to наследование-от-интерфейсов-событий

ExplosionDetonate Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

Следующая информация может быть получена от события:

ZenGetterZenSetterТип
ZenGetter
affectedEntities
ZenSetter
Тип
IEntity[]
ZenGetter
affectedPositions
ZenSetter
Тип
IBlockPos[]