PlayerBreakSpeed
Link to playerbreakspeed
The PlayerBreakSpeed Event is fired whenever a player tries to break a block.
It can be canceled to stop theplayer from being able to break that block.
Класс события
Link to класс-события
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerBreakSpeedEvent
You can, of course, also import the class before and use that name then.
Наследование от интерфейсов событий
Link to наследование-от-интерфейсов-событий
PlayerBreakSpeed Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
Геттеры/сеттеры
Link to геттерысеттеры
ZenGetter | ZenSetter | Тип |
---|---|---|
ZenGetter blockState | ZenSetter | Тип IBlockState |
ZenGetter block | ZenSetter | Тип IBlock |
ZenGetter originalSpeed | ZenSetter | Тип float |
ZenGetter newSpeed | ZenSetter newSpeed | Тип float |