ISoundEventDefinition
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An ISoundEventDefinition object represents a sound event in the game. A sound event is triggered when a sound is about to be played.
Importing the package
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It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import mods.contenttweaker.SoundEvent;
Calling an ISoundEventDefinition object
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You can get such an object using the Sound Event Bracket Handler:
<soundevent:ambient.cave>
ZenMethods without parameters
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ZenMethod | Return type | Definition |
---|---|---|
ZenMethod getSoundName() | Return type String | Definition Returns the event's sound's name |