IItemFoodEaten
Link to iitemfoodeaten
The IItemFoodEaten function is called whenever the associated food item is eaten. Note that this event will not fire if the item already has a provided IItemUseFinish.
导入相关包
Link to 导入相关包
It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import mods.contenttweaker.IItemFoodEaten;
Parameters
Link to parameters
The IItemFoodEaten is a function with the following parameters (In this order):
- IMutableItemStack mutableItemStack → The food item being eaten.
- IWorld world → The world the player is in
- CTPlayer player → The player eating the food.
ZenScript Copy#loader contenttweaker
import mods.contenttweaker.VanillaFactory;
var item = VanillaFactory.createItem("suspicious_soup");
item.healAmount = 4;
item.saturation = 1.5;
item.onItemFoodEaten = function(stack, world, player) {
if (!world.isRemote()) {
player.addPotionEffect(<potion:minecraft:weakness>.makePotionEffect(60, 1));
}
};
item.register();