MCCriticalHitEvent
This class was added by a mod with mod-id crafttweaker
. So you need to have this mod installed if you want to use this feature.
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
Constructors
Parameter | Type | Description |
---|---|---|
Parameter handler | Type function.Consumer<crafttweaker.api.event.entity.player.MCCriticalHitEvent> | Description No description provided |
Methods
getDamageModifier
The damage modifier for the hit.
This is by default 1.5F for ciritcal hits and 1F for normal hits .
Returns float
getEntityPlayer
Returns crafttweaker.api.entity.player.MCPlayerEntity
getOldDamageModifier
The orignal damage modifier for the hit wthout any changes.
This is 1.5F for ciritcal hits and 1F for normal hits .
Returns float
getPlayer
Returns: Player
Returns crafttweaker.api.entity.player.MCPlayerEntity
hasResult
Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.
Returns boolean
isCancelable
Determine if this function is cancelable at all.
Returns: If access to setCanceled should be allowed
Note:
Events with the Cancelable annotation will have this method automatically added to return true.
Returns boolean
isCanceled
Determine if this event is canceled and should stop executing.
Returns: The current canceled state
Returns boolean
isVanillaCritical
Returns true if this hit was critical by vanilla
Returns boolean
setCanceled
Parameter | Type | Description |
---|---|---|
Parameter cancel | Type boolean | Description No description provided |
setDamageModifier
This set the damage multiplier for the hit. If you set it to 0, then the particles are still generated but damage is not done.
Parameter | Type | Description |
---|---|---|
Parameter mod | Type float | Description No description provided |