BlockBuilderPillarRotatable
Link to blockbuilderpillarrotatable
A special Block Builder that allows you to create blocks that can be rotated in the same way as logs can.
This means that it has one texture for the top and bottom and one texture for the sides. By default these sides' locations are the block's name, followed by and either _end
or sides
. As with most things here, sample images are generated for you by default, though.
This class was added by a mod with mod-id contenttweaker
. So you need to have this mod installed if you want to use this feature.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
ZenScript Copymods.contenttweaker.block.pillar.BlockBuilderPillarRotatable
Implemented Interfaces
Link to implemented-interfaces
BlockBuilderPillarRotatable implements the following interfaces. That means any method available to them can also be used on this class.
Methods
Link to methods
build
Link to build
Instructs CoT to actually build whatever this builder is supposed to be building.
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().build(resourceLocation as String);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().build("my_awesome_block");
Parameter | Type | Description |
---|---|---|
Parameter resourceLocation | Type 文字列型 | Description The resource path to give this block |
withEndTexture
Link to withendtexture
Allows you to override the path of the texture that the end sides (top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
戻り値の型: mods.contenttweaker.block.pillar.BlockBuilderPillarRotatable
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(endTexture as crafttweaker.api.util.MCResourceLocation);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(<resource:contenttweaker:my_awesome_pillar_end>);
Parameter | Type | Description |
---|---|---|
Parameter endTexture | Type MCResourceLocation | Description The texture to be used for the end sides. |
Allows you to override the path of the texture that the end sides (top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.
Returns: This builder, used for method chaining
戻り値の型: mods.contenttweaker.block.pillar.BlockBuilderPillarRotatable
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(endTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(((blockName as MCResourceLocation) => new MCResourceLocation(blockName.namespace, blockName.path + "_end"));
Parameter | Type | Description |
---|---|---|
Parameter endTexture | Type function.Function<MCResourceLocation, MCResourceLocation> | Description The function to use |
withSideTexture
Link to withsidetexture
Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
戻り値の型: mods.contenttweaker.block.pillar.BlockBuilderPillarRotatable
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(sidesTexture as crafttweaker.api.util.MCResourceLocation);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(<resource:contenttweaker:my_awesome_pillar_side>);
Parameter | Type | Description |
---|---|---|
Parameter sidesTexture | Type MCResourceLocation | Description The texture to be used for the sides. |
Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.
Returns: This builder, used for method chaining
戻り値の型: mods.contenttweaker.block.pillar.BlockBuilderPillarRotatable
ZenScript Copynew BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(sidesTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture((blockName as RourceLocation) => new MCResourceLocation(blockName.namespace, blockName.path + "_sides"));
Parameter | Type | Description |
---|---|---|
Parameter sidesTexture | Type function.Function<MCResourceLocation, MCResourceLocation> | Description The function to use |