MCPlayerWakeUpEvent
Link to mcplayerwakeupevent
Этот класс был добавлен модом с mod-id crafttweaker
. Так что если вы хотите использовать эту функцию, вам нужно установить этот мод.
Импорт класса
Link to импорт-класса
Вам может потребоваться импортировать пакет, если вы столкнетесь с какими-либо проблемами (например, с заливкой массива), так что лучше быть в безопасности, чем извиняться и добавлять импорт.
ZenScript Copycrafttweaker.api.event.entity.player.MCPlayerWakeUpEvent
Constructors
Link to constructors
ZenScript Copynew crafttweaker.api.event.entity.player.MCPlayerWakeUpEvent(handler as function.Consumer<crafttweaker.api.event.entity.player.MCPlayerWakeUpEvent>);
Параметр | Тип | Описание |
---|---|---|
Параметр handler | Тип function.Consumer<crafttweaker.api.event.entity.player.MCPlayerWakeUpEvent> | Описание Описание отсутствует |
Методы
Link to методы
getEntityPlayer
Link to getentityplayer
Returns crafttweaker.api.entity.player.MCPlayerEntity
ZenScript CopymyMCPlayerWakeUpEvent.getEntityPlayer();
getPlayer
Link to getplayer
Returns: Player
Returns crafttweaker.api.entity.player.MCPlayerEntity
ZenScript CopymyMCPlayerWakeUpEvent.getPlayer();
hasResult
Link to hasresult
Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.
Возвращает boolean
ZenScript CopymyMCPlayerWakeUpEvent.hasResult();
isCancelable
Link to iscancelable
Determine if this function is cancelable at all. Returns: If access to setCanceled should be allowed Note: Events with the Cancelable annotation will have this method automatically added to return true.
Возвращает boolean
ZenScript CopymyMCPlayerWakeUpEvent.isCancelable();
isCanceled
Link to iscanceled
Determine if this event is canceled and should stop executing. Returns: The current canceled state
Возвращает boolean
ZenScript CopymyMCPlayerWakeUpEvent.isCanceled();
setCanceled
Link to setcanceled
ZenScript CopymyMCPlayerWakeUpEvent.setCanceled(cancel as boolean);
Параметр | Тип | Описание |
---|---|---|
Параметр cancel | Тип boolean | Описание Описание отсутствует |
shouldSetSpawn
Link to shouldsetspawn
Indicates if the player's sleep was considered successful. In vanilla, this is used to determine if the spawn chunk is to be set to the bed's position.
Возвращает boolean
ZenScript CopymyMCPlayerWakeUpEvent.shouldSetSpawn();
updateWorld
Link to updateworld
Indicates if the server should be notified of sleeping changes. This will only be false if the server is considered 'up to date' already, because, for example, it initiated the call.
Возвращает boolean
ZenScript CopymyMCPlayerWakeUpEvent.updateWorld();
wakeImmediately
Link to wakeimmediately
Used for the 'wake up animation'. This is false if the player is considered 'sleepy' and the overlay should slowly fade away.
Возвращает boolean
ZenScript CopymyMCPlayerWakeUpEvent.wakeImmediately();