MCPlayerSetSpawnEvent
Link to mcplayersetspawnevent
This class was added by a mod with mod-id crafttweaker
. So you need to have this mod installed if you want to use this feature.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
ZenScript Copycrafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent
Constructors
Link to constructors
ZenScript Copynew crafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent(handler as function.Consumer<crafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent>);
Parameter | Type | Description |
---|---|---|
Parameter handler | Type function.Consumer<crafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent> | Description No description provided |
Methods
Link to methods
getEntityPlayer
Link to getentityplayer
Returns crafttweaker.api.entity.player.MCPlayerEntity
ZenScript CopymyMCPlayerSetSpawnEvent.getEntityPlayer();
getNewSpawn
Link to getnewspawn
Returns crafttweaker.api.util.BlockPos
ZenScript CopymyMCPlayerSetSpawnEvent.getNewSpawn();
getPlayer
Link to getplayer
Returns: Player
Returns crafttweaker.api.entity.player.MCPlayerEntity
ZenScript CopymyMCPlayerSetSpawnEvent.getPlayer();
hasResult
Link to hasresult
Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.
Returns boolean
ZenScript CopymyMCPlayerSetSpawnEvent.hasResult();
isCancelable
Link to iscancelable
Determine if this function is cancelable at all.
Returns: If access to setCanceled should be allowed Note: Events with the Cancelable annotation will have this method automatically added to return true.
Returns boolean
ZenScript CopymyMCPlayerSetSpawnEvent.isCancelable();
isCanceled
Link to iscanceled
Determine if this event is canceled and should stop executing.
Returns: The current canceled state
Returns boolean
ZenScript CopymyMCPlayerSetSpawnEvent.isCanceled();
isForced
Link to isforced
This event is called before a player's spawn point is changed. The event can be canceled, and no further processing will be done.
Returns boolean
ZenScript CopymyMCPlayerSetSpawnEvent.isForced();
setCanceled
Link to setcanceled
ZenScript CopymyMCPlayerSetSpawnEvent.setCanceled(cancel as boolean);
Parameter | Type | Description |
---|---|---|
Parameter cancel | Type boolean | Description No description provided |