BlockBuilderStairs

Link to blockbuilderstairs

A special Block Builder that allows you to create stairs.

Stairs will have not one but three textures that you will need to supply: One for the top, one for the bottom and one for the sides. By default these textures will use your blockname as name, suffixed by _top, _bottom or _sides. As with most things here, sample images are generated for you by default, though.

This class was added by a mod with mod-id contenttweaker. So you need to have this mod installed if you want to use this feature.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.

ZenScript
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mods.contenttweaker.block.stairs.BlockBuilderEscaleras

Implemented Interfaces

Link to implemented-interfaces

BlockBuilderStairs implements the following interfaces. That means any method available to them can also be used on this class.

Instructs CoT to actually build whatever this builder is supposed to be building.

ZenScript
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new BlockBuilder().withType<BlockBuilderStairs>().build(resourceLocation as String);
new BlockBuilder().withType<BlockBuilderStairs>().build("my_awesome_block");
ParameterTypeDescription
Parameter
resourceLocation
Type
String
Description
The resource path to give this block

withBottomTexture

Link to withbottomtexture

Allows you to override the path of the texture that the bottom side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining

Tipo de retorno: mods.contenttweaker.block.stairs.BlockBuilderStairs

ZenScript
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new BlockBuilder().withType<BlockBuilderStairs>().withBottomTexture(bottomTexture as crafttweaker.api.util.MCResourceLocation);
ParameterTypeDescription
Parameter
bottomTexture
Type
crafttweaker.api.util.MCResourceLocation
Description
The texture to be used for the bottom side

Allows you to override the path of the texture that the bottom side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.

Returns: This builder, used for method chaining

Tipo de retorno: mods.contenttweaker.block.stairs.BlockBuilderStairs

ZenScript
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new BlockBuilder().withType<BlockBuilderStairs>().withBottomTexture(bottomTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderStairs>().withBottomTexture((blockName as MCResourceLocation) => new MCResourceLocation(blockName.namespace, blockName.path + "_bottom"));
ParameterTypeDescription
Parameter
bottomTexture
Type
function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>
Description
The function to use

withSidesTexture

Link to withsidestexture

Allows you to override the path of the texture that the sides should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining

Tipo de retorno: mods.contenttweaker.block.stairs.BlockBuilderStairs

ZenScript
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new BlockBuilder().withType<BlockBuilderStairs>().withSidesTexture(sidesTexture as crafttweaker.api.util.MCResourceLocation);
ParameterTypeDescription
Parameter
sidesTexture
Type
crafttweaker.api.util.MCResourceLocation
Description
The texture to be used for the sides

Allows you to override the path of the texture that the sides should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.

Returns: This builder, used for method chaining

Tipo de retorno: mods.contenttweaker.block.stairs.BlockBuilderStairs

ZenScript
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new BlockBuilder().withType<BlockBuilderStairs>().withSidesTexture(sidesTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderStairs>().withSidesTexture((blockName as MCResourceLocation) => new MCResourceLocation(blockName.namespace, blockName.path + "_sides"));
ParameterTypeDescription
Parameter
sidesTexture
Type
function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>
Description
The function to use

Allows you to override the path of the texture that the top side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining

Tipo de retorno: mods.contenttweaker.block.stairs.BlockBuilderStairs

ZenScript
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new BlockBuilder().withType<BlockBuilderStairs>().withTopTexture(topTexture as crafttweaker.api.util.MCResourceLocation);
new BlockBuilder().withType<BlockBuilderStairs>().withTopTexture(<resource:contenttweaker:my_awesome_stairs_top>);
ParameterTypeDescription
Parameter
topTexture
Type
crafttweaker.api.util.MCResourceLocation
Description
The texture to be used for the top side

Allows you to override the path of the texture that the top side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.

Returns: This builder, used for method chaining

Tipo de retorno: mods.contenttweaker.block.stairs.BlockBuilderStairs

ZenScript
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new BlockBuilder().withType<BlockBuilderStairs>().withTopTexture(topTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
ParameterTypeDescription
Parameter
topTexture
Type
function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>
Description
The function to use