This page relates to Ex Nihilo: Sequentia, which has built-in support!
Sieving
Package
import mods.exnihilosequentia.ZenSieveRecipe;
Methods
- create(String name)
- setInput(IIngredient input) the input
- addDrop(IItemStack drop) the item that drops from the block
- addRoll(String mesh, float chance) the mesh type and the chance for an additional item to drop
- setWaterlogged() if the sieve must be waterlogged for the recipe