This class was added by a mod with mod-id mekanism. So you need to have this mod installed if you want to use this feature.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import mods.mekanism.api.entity.robit.Robit;

You can obtain a Robit by using the is keyword with a LivingEntity object and then casting it.

Name: getSkin

Gets the skin this Robit currently is using.

Returns: Current skin.
Return Type: RobitSkin

ZenScript
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// Robit.getSkin() as RobitSkin

myRobit.getSkin();

Name: setSkin

Tries to set this Robit's skin to the given skin.

Returns: true if the Robit's skin was set, or false if the player does not have security clearance or doesn't have the skin unlocked. Return Type: boolean

ZenScript
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Robit.setSkin(skin as RobitSkin, player as MCPlayerEntity?) as boolean
ParameterTypeDescription
Parameter
skin
Type
RobitSkin
Description
The skin to set.
Parameter
player
Type
MCPlayerEntity?
Description
The player who is trying to set the skin of the robit, or null if the player is unknown.
NameTypeHas GetterHas SetterDescription
Name
skin
Type
RobitSkin
Has Getter
true
Has Setter
false
Description
Gets the skin this Robit currently is using.