MCEntityInteractEvent
This event is fired on both sides whenever the player right clicks an entity.
The event is cancelable.
If the event is canceled, will cause the entity to not be interacted with
The event does not have a result.
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Extending MCPlayerInteractEvent
MCEntityInteractEvent extends MCPlayerInteractEvent. That means all methods available in MCPlayerInteractEvent are also available in MCEntityInteractEvent
Methods
Return Type: MCEntity
Properties
Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name target | Type MCEntity | Has Getter true | Has Setter false | Description No Description Provided |