IIngredient

This is IIngredient!!!

This class was added by a mod with mod-id crafttweaker. So you need to have this mod installed if you want to use this feature.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

import crafttweaker.api.item.IIngredient;

Implemented Interfaces

IIngredient implements the following interfaces. That means all methods defined in these interfaces are also available in IIngredient

Casters

Result typeIs Implicit
IDatatrue
Ingredienttrue
MapDatatrue

Methods

anyDamage

Return Type: MCIngredientConditioned<IIngredient>

IIngredient.anyDamage() as MCIngredientConditioned<IIngredient>
<tag:items:forge:ingots>.anyDamage();

asVanillaIngredient

Create a Vanilla ingredient matching this one.

Return Type: Ingredient

IIngredient.asVanillaIngredient() as Ingredient
<tag:items:forge:ingots>.asVanillaIngredient();

getRemainingItem

When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.

Return Type: IItemStack

IIngredient.getRemainingItem(stack as IItemStack) as IItemStack
<tag:items:forge:ingots>.getRemainingItem(<item:minecraft:iron_ingot>);
ParameterTypeDescription
stackIItemStackThe stack to provide for this ingredient.

matches

Does the given stack match the ingredient?

Return Type: boolean

IIngredient.matches(stack as IItemStack) as boolean
<tag:items:forge:ingots>.matches(<item:minecraft:iron_ingot>);
ParameterTypeDescription
stackIItemStackThe stack to check

Does the given stack match the ingredient?

Return Type: boolean

IIngredient.matches(stack as IItemStack, ignoreDamage as boolean) as boolean
ParameterTypeDescription
stackIItemStackThe stack to check
ignoreDamagebooleanShould damage be checked?

onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

IIngredient.onlyDamaged() as MCIngredientConditioned<IIngredient>
<tag:items:forge:ingots>.onlyDamaged();

onlyIf

Return Type: MCIngredientConditioned<IIngredient>

IIngredient.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
ParameterTypeDescriptionOptionalDefaultValue
uidstringNo Description Providedfalse
functionPredicate<IItemStack>No Description Providedtrue

Operators

OR

myIIngredient | other as IIngredient

Properties

NameTypeHas GetterHas Setter
commandStringstringtruefalse
itemsIItemStack[]truefalse