MCIngredientConditioned<T : IIngredient>
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Implemented Interfaces
MCIngredientConditioned implements the following interfaces. That means all methods defined in these interfaces are also available in MCIngredientConditioned
Casters
Result type | Is Implicit |
---|---|
Result type IData | Is Implicit true |
Result type MapData | Is Implicit true |
Methods
Adds an AttributeModifier to this IIngredient.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter attribute | Type Attribute | Description The Attribute of the modifier. |
Parameter name | Type string | Description The name of the modifier. |
Parameter value | Type double | Description The value of the modifier. |
Parameter operation | Type AttributeOperation | Description The operation of the modifier. |
Parameter slotTypes | Type MCEquipmentSlotType[] | Description What slots the modifier is valid for. |
Adds an AttributeModifier to this IIngredient using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier.
You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter attribute | Type Attribute | Description The Attribute of the modifier. |
Parameter uuid | Type string | Description The unique identifier of the modifier to replace. |
Parameter name | Type string | Description The name of the modifier. |
Parameter value | Type double | Description The value of the modifier. |
Parameter operation | Type AttributeOperation | Description The operation of the modifier. |
Parameter slotTypes | Type MCEquipmentSlotType[] | Description What slots the modifier is valid for. |
Return Type: void
Parameter | Type | Description | Optional | DefaultValue |
---|---|---|---|---|
Parameter content | Type MCTextComponent | Description No Description Provided | Optional false | DefaultValue |
Parameter showMessage | Type MCTextComponent | Description No Description Provided | Optional true | DefaultValue |
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter content | Type MCTextComponent | Description No Description Provided |
Return Type: MCIngredientConditioned<IIngredient>
Return Type: void
Does the ingredient contain the given ingredient?
Return Type: boolean
Parameter | Type | Description |
---|---|---|
Parameter ingredient | Type IIngredient | Description The ingredient to check |
When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.
Return Type: IItemStack
Parameter | Type | Description |
---|---|---|
Parameter stack | Type IItemStack | Description The stack to provide for this ingredient. |
Does the given stack match the ingredient?
Return Type: boolean
Parameter | Type | Description |
---|---|---|
Parameter stack | Type IItemStack | Description The stack to check |
Return Type: boolean
Parameter | Type | Description |
---|---|---|
Parameter stack | Type IItemStack | Description No Description Provided |
Parameter ignoreDamage | Type boolean | Description No Description Provided |
Return Type: void
Parameter | Type | Description | Optional | DefaultValue |
---|---|---|---|---|
Parameter shiftedFunction | Type ITooltipFunction | Description No Description Provided | Optional false | DefaultValue |
Parameter unshiftedFunction | Type ITooltipFunction | Description No Description Provided | Optional true | DefaultValue |
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter function | Type ITooltipFunction | Description No Description Provided |
Use this if you already have the condition from another ingredient
Return Type: MCIngredientConditioned<IIngredient>
Parameter | Type | Description |
---|---|---|
Parameter condition | Type IIngredientCondition<IIngredient> | Description No Description Provided |
Return Type: MCIngredientConditioned<IIngredient>
Return Type: MCIngredientConditioned<IIngredient>
Parameter | Type | Description |
---|---|---|
Parameter minDamage | Type int | Description No Description Provided |
Return Type: MCIngredientConditioned<IIngredient>
Parameter | Type | Description |
---|---|---|
Parameter maxDamage | Type int | Description No Description Provided |
Return Type: MCIngredientConditioned<IIngredient>
Parameter | Type | Description | Optional | DefaultValue |
---|---|---|---|---|
Parameter uid | Type string | Description No Description Provided | Optional false | DefaultValue |
Parameter function | Type Predicate<IItemStack> | Description No Description Provided | Optional true | DefaultValue |
Removes all AttributeModifiers that use the given Attribute from this IIngredient.
Attributes removed with this method are removed from ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to remove the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withoutAttribute.
This method can only remove default Attributes from an ItemStack, it is still possible that an ItemStack can override it.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter attribute | Type Attribute | Description The attribute to remove. |
Parameter slotTypes | Type MCEquipmentSlotType[] | Description The slot types to remove it from. |
Removes all AttributeModifiers who’s ID is the same as the given uuid from this IIngredient.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter uuid | Type string | Description The unique id of the AttributeModifier to remove. |
Parameter slotTypes | Type MCEquipmentSlotType[] | Description The slot types to remove it from. |
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter regex | Type string | Description No Description Provided |
Operators
Does the ingredient contain the given ingredient?
Properties
Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name baseIngredient | Type T | Has Getter true | Has Setter false | Description No Description Provided |
Name burnTime | Type void | Has Getter false | Has Setter true | Description Sets the burn time of this ingredient, for use in the furnace and other machines |
Name condition | Type IIngredientCondition<T> | Has Getter true | Has Setter false | Description No Description Provided |
Name items | Type IItemStack[] | Has Getter true | Has Setter false | Description No Description Provided |