MCIngredientTransformed<T : IIngredient>

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

import crafttweaker.api.item.MCIngredientTransformed;

Implemented Interfaces

MCIngredientTransformed implements the following interfaces. That means all methods defined in these interfaces are also available in MCIngredientTransformed

Casters

Result typeIs Implicit
IDatatrue
MapDatatrue

Methods

addShiftTooltip

Return Type: void

MCIngredientTransformed.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
ParameterTypeDescriptionOptionalDefaultValue
contentMCTextComponentNo Description Providedfalse
showMessageMCTextComponentNo Description Providedtrue
addTooltip

Return Type: void

MCIngredientTransformed.addTooltip(content as MCTextComponent) as void
ParameterTypeDescription
contentMCTextComponentNo Description Provided
anyDamage

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.anyDamage() as MCIngredientConditioned<IIngredient>
myMCIngredientTransformed.anyDamage();
clearTooltip

Return Type: void

MCIngredientTransformed.clearTooltip() as void
myMCIngredientTransformed.clearTooltip();
contains

Does the ingredient contain the given ingredient?

Return Type: boolean

MCIngredientTransformed.contains(ingredient as IIngredient) as boolean
myMCIngredientTransformed.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
ParameterTypeDescription
ingredientIIngredientThe ingredient to check
matches

Does the given stack match the ingredient?

Return Type: boolean

MCIngredientTransformed.matches(stack as IItemStack) as boolean
myMCIngredientTransformed.matches(<item:minecraft:iron_ingot>);
ParameterTypeDescription
stackIItemStackThe stack to check
matches

Return Type: boolean

MCIngredientTransformed.matches(stack as IItemStack, ignoreDamage as boolean) as boolean
ParameterTypeDescription
stackIItemStackNo Description Provided
ignoreDamagebooleanNo Description Provided
modifyTooltip

Return Type: void

MCIngredientTransformed.modifyTooltip(function as ITooltipFunction) as void
ParameterTypeDescription
functionITooltipFunctionNo Description Provided
only

Use this if you already have the condition from another ingredient

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
ParameterTypeDescription
conditionIIngredientCondition<IIngredient>No Description Provided
onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.onlyDamaged() as MCIngredientConditioned<IIngredient>
myMCIngredientTransformed.onlyDamaged();
onlyIf

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientTransformed.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
ParameterTypeDescriptionOptionalDefaultValue
uidstringNo Description Providedfalse
functionPredicate<IItemStack>No Description Providedtrue
removeTooltip

Return Type: void

MCIngredientTransformed.removeTooltip(regex as string) as void
ParameterTypeDescription
regexstringNo Description Provided

Operators

CONTAINS

Does the ingredient contain the given ingredient?

ingredient as IIngredient in myMCIngredientTransformed
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myMCIngredientTransformed
OR
myMCIngredientTransformed | other as IIngredient

Properties

NameTypeHas GetterHas Setter
baseIngredientTtruefalse
burnTimevoidfalsetrue
itemsIItemStack[]truefalse
transformerIIngredientTransformer<T>truefalse