ToolType
Builder to create a ‘ToolType’ loot condition.
This condition checks the tool that the LootContext reports as having been used to break a block or perform any other action is of the given ToolType.
The condition then passes if and only if a tool of the given type has been used to break the block.
If additional properties of the tool should be checked, combine this condition with a MatchTool condition without specifying the type.
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Implemented Interfaces
ToolType implements the following interfaces. That means all methods defined in these interfaces are also available in ToolType