Expansion for MCBlock
Additional methods for easier modification of block-related loot tables.
Methods
Adds an IItemStack as a drop for this block.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter uniqueId | Type string | Description A unique identifier for this loot modifier. |
Parameter stack | Type IItemStack | Description The stack to add to the drops. |
Adds a list of IItemStacks as drops for this block.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter uniqueId | Type string | Description A unique identifier for this loot modifier. |
Parameter stacks | Type IItemStack[] | Description The stacks to add to the drops. |
Adds an ILootModifier to this block, with the given name.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier to add. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add. |
Adds an ILootModifier to the current block, only if it is not harvested with the silk touch enchantment.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block. |
Adds an IItemStack to the drops of this block if it matches the state outlined in the StatePropertiesPredicate.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter uniqueId | Type string | Description A unique identifier for this loot modifier. |
Parameter statePredicate | Type Consumer<StatePropertiesPredicate> | Description A consumer to configure the StatePropertiesPredicate to identify the target state. |
Parameter stack | Type IItemStack | Description The stack to add to the drops. |
Adds an ILootModifier to this block, firing only if it matches the state outlined in the StatePropertiesPredicate.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier to add. |
Parameter statePredicate | Type Consumer<StatePropertiesPredicate> | Description A consumer to configure the StatePropertiesPredicate to identify the target state. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add. |
Adds an IItemStack to the drops of this block, if it gets broken with the given tool.
Parameters that may be attached the tool such as count, damage, or NBT data are ignored.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter uniqueId | Type string | Description A unique identifier for this loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block was broken with. |
Parameter stack | Type IItemStack | Description The stack to add to the drops. |
Adds a list of IItemStacks to the drops of this block, if it gets broken with the given tool.
Parameters that may be attached the tool such as count, damage, or NBT data are ignored.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter uniqueId | Type string | Description A unique identifier for this loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block was broken with. |
Parameter stacks | Type IItemStack[] | Description The stacks to add to the drops. |
Adds an ILootModifier that fires if this block gets broken with the given tool.
Parameters that may be attached to the tool such as count, damage, or NBT data are ignored.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block was broken with. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block. |
Adds an ILootModifier that fires if this block gets broken with the given tool, optionally considering its damage.
Additional parameters that may be attached to the tool, such as NBT or count, are ignored.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block was broken with. |
Parameter matchDamage | Type boolean | Description Whether to consider damage or not when trying to match the tool. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block. |
Adds an ILootModifier that fires if this block gets broken with the given tool, optionally considering its damage or NBT.
Additional parameters that may be attached to the tool, such as count, are ignored.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block was broken with. |
Parameter matchDamage | Type boolean | Description Whether to consider damage or not when trying to match the tool. |
Parameter matchNbt | Type boolean | Description Whether to consider NBT data or not when trying to match the tool. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block. |
Adds an ILootModifier that fires if this block gets broken with a tool with the given ToolType.
Damage or NBT is ignored when attempting to match the tool.
Return Type: void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter toolType | Type ToolType | Description The type of the tool the block must be broken with. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block. |