Holds information on all the mods that are registered. Can be accessed using the loadedMods global keyword

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.mods.Mods;

Name: getMod

Gets a specific mod

Returns: a specific MCModInfo
Return Type: ModInfo

ZenScript
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// Mods.getMod(modid as string) as ModInfo

loadedMods.getMod("minecraft");
ParameterTypeDescription
Parameter
modid
Type
string
Description
No Description Provided

Name: isModLoaded

Checks if a mod is laoded

Returns: true if the mod is loaded
Return Type: boolean

ZenScript
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// Mods.isModLoaded(modid as string) as boolean

loadedMods.isModLoaded("minecraft");
ParameterTypeDescription
Parameter
modid
Type
string
Description
modid to check
NameTypeHas GetterHas SetterDescription
Name
mods
Type
stdlib.List<ModInfo>
Has Getter
true
Has Setter
false
Description
Gets a list of all mods in the game
Name
size
Type
int
Has Getter
true
Has Setter
false
Description
Gets the amount of mods loaded