Delegate
Link to delegate
Builder to create a 'Delegate' loot condition.
A delegate loot condition defers checking to another loot condition directly, effectively acting as a simple wrapper around the delegated condition. This allows other conditions that may have been built prior to the construction of this builder to be referenced and used directly.
A 'Delegate' loot condition requires a delegate to be built.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.loot.conditions.crafttweaker.Delegate;
Implemented Interfaces
Link to implemented-interfaces
Delegate implements the following interfaces. That means all methods defined in these interfaces are also available in Delegate
Methods
Link to methods
Name: withDelegate
Sets the delegate to the loot condition created with the given LootConditionBuilder.
The builder must host a single loot condition. Builders with a different amount of conditions are not allowed. The builder will be used to generate a loot condition that will then be used as a delegate.
This parameter is required.
Returns: This builder for chaining.
Return Type: Delegate
ZenScript CopyDelegate.withDelegate(builder as LootConditionBuilder) as Delegate
Parameter | Type | Description |
---|---|---|
Parameter constructor | Type LootConditionBuilder | Description The builder to create a single ILootCondition. |
Name: withDelegate
Sets the delegate loot condition.
This parameter is required.
Returns: This builder for chaining.
Return Type: Delegate
ZenScript CopyDelegate.withDelegate(other as ILootCondition) as Delegate
Parameter | Type | Description |
---|---|---|
Parameter other | Type ILootCondition | Description The delegate loot condition. |