MCLivingAttackEvent

Link to mclivingattackevent

LivingAttackEvent is fired when a living Entity is attacked.

The event is cancelable.

If the event is canceled, the entity does not take attack damage.

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.event.entity.living.MCLivingAttackEvent;

Extending MCLivingEvent

Link to extending-mclivingevent

MCLivingAttackEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingAttackEvent

NomeTipoHa GetterHa SetterDescrizione
Nome
amount
Tipo
float
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
sorgente
Tipo
DamageSource?
Ha Getter
Ha Setter
no
Descrizione
No Description Provided