This class was added by a mod with mod-id contenttweaker. So you need to have this mod installed if you want to use this feature.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.contenttweaker.fluid.FluidBuilder;

Implemented Interfaces

Link to implemented-interfaces

FluidBuilder implements the following interfaces. That means all methods defined in these interfaces are also available in FluidBuilder

Creates a new FluidBuilder with default colorized textures

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new FluidBuilder(isMolten as boolean, color as int) as FluidBuilder
new FluidBuilder(true, 0xff66ccff);
ParameterTypeDescription
Parameter
isMolten
Type
boolean型
Description
if the fluid is molten
Parameter
color
Type
int
Description
the color of the fluid, ARGB

Creates a new FluidBuilder with two textures

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new FluidBuilder(isMolten as boolean, color as int, stillTexture as MCResourceLocation, flowTexture as MCResourceLocation) as FluidBuilder
new FluidBuilder(true, 0xff66ccff, <resource:contenttweaker:fluid/liquid>, <resource:contenttweaker:fluid/liquid_flowing>);
ParameterTypeDescription
Parameter
isMolten
Type
boolean型
Description
if the fluid is molten
Parameter
color
Type
int
Description
the bucket fluid color, ARGB
Parameter
stillTexture
Type
MCResourceLocation
Description
the texture resource location of still fluid block
Parameter
flowTexture
Type
MCResourceLocation
Description
the texture resource location of flowing fluid block

Name: build

Instructs CoT to actually build whatever this builder is supposed to be building.

Return Type: void

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// FluidBuilder.build(resourceLocation as string) as void

myFluidBuilder.build("my_awesome_block");
ParameterTypeDescription
Parameter
resourceLocation
Type
string
Description
The resource path to give this block

Name: density

How fast you can walk in the fluid?

default value is 1000

Return Type: FluidBuilder

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// FluidBuilder.density(density as int) as FluidBuilder

myFluidBuilder.density(1400);
ParameterTypeDescription
Parameter
density
Type
int
Description
No Description Provided

Name: gaseous

Is the fluid gaseous (flows upwards instead of downwards)?

Return Type: FluidBuilder

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// FluidBuilder.gaseous() as FluidBuilder

myFluidBuilder.gaseous();

Name: luminosity

The light-level emitted by the fluid

default value is 0

Return Type: FluidBuilder

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// FluidBuilder.luminosity(luminosity as int) as FluidBuilder

myFluidBuilder.luminosity(15);
ParameterTypeDescription
Parameter
luminosity
Type
int
Description
No Description Provided

Name: temperature

The Fluid's temperature

default value is 300

Return Type: FluidBuilder

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// FluidBuilder.temperature(temperature as int) as FluidBuilder

myFluidBuilder.temperature(500);
ParameterTypeDescription
Parameter
temperature
Type
int
Description
No Description Provided

Name: viscosity

How quickly the fluid spreads

default value is 1000

Return Type: FluidBuilder

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// FluidBuilder.viscosity(viscosity as int) as FluidBuilder

myFluidBuilder.viscosity(800);
ParameterTypeDescription
Parameter
viscosity
Type
int
Description
No Description Provided