MCLivingAttackEvent
Link to mclivingattackevent
LivingAttackEvent is fired when a living Entity is attacked.
The event is cancelable.
If the event is canceled, the entity does not take attack damage.
The event does not have a result.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.MCLivingAttackEvent;
Extending MCLivingEvent
Link to extending-mclivingevent
MCLivingAttackEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingAttackEvent
Properties
Link to properties
이름 | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
이름 amount | Type float | Has Getter true | Has Setter false | Description No Description Provided |
이름 source | Type DamageSource? | Has Getter true | Has Setter false | Description No Description Provided |