Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.fluid.IFluidStack;

Implemented Interfaces

Link to implemented-interfaces

IFluidStack implements the following interfaces. That means all methods defined in these interfaces are also available in IFluidStack

반환 자료형암묵적
반환 자료형
FluidIngredient
암묵적
true
반환 자료형
MCFluid
암묵적
true

Name: asImmutable

Return Type: IFluidStack

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// IFluidStack.asImmutable() as IFluidStack

myIFluidStack.asImmutable();

Name: containsOther

Checks if this IFluidStack, contains the given IFluidStack by checking if the fluids are the same, and if this fluid's amount is bigger than the given fluid's amount

Returns: true if this fluid contains the other fluid
Return Type: boolean

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IFluidStack.containsOther(other as IFluidStack) as boolean
ParameterTypeDescription
Parameter
other
Type
IFluidStack
Description
other IFluidStack to compare against

Name: copy

Copies the stack. Only needed when mutable stacks are involved.

Returns: A new stack, that contains the same info as this one
Return Type: IFluidStack

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// IFluidStack.copy() as IFluidStack

myIFluidStack.copy();

Name: getTag

Returns the NBT tag attached to this FluidStack.

Returns: IData of the FluidStack's NBT Tag, null if it doesn't exist.
Return Type: IData

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// IFluidStack.getTag() as IData

myIFluidStack.getTag();

Name: isImmutable

Return Type: boolean

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// IFluidStack.isImmutable() as boolean

myIFluidStack.isImmutable();

Name: mutable

Makes this stack mutable

Returns: A new Stack, that is mutable.
Return Type: IFluidStack

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// IFluidStack.mutable() as IFluidStack

myIFluidStack.mutable();

Name: setAmount

Sets the fluid amount in MilliBuckets (mB)

Returns: A new stack, or this stack, depending if this stack is mutable
Return Type: IFluidStack

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// IFluidStack.setAmount(amount as int) as IFluidStack

myIFluidStack.setAmount(1000);
ParameterTypeDescription
Parameter
amount
Type
int
Description
The amount to multiply this stack

Name: withTag

Sets the tag for the FluidStack.

Returns: This FluidStack if it is mutable, a new one with the changed property otherwise
Return Type: IFluidStack

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// IFluidStack.withTag(tag as IData) as IFluidStack

myIFluidStack.withTag({Display: {lore: ["Hello"]}});
ParameterTypeDescription
Parameter
tag
Type
IData
Description
The tag to set.

Name: CONTAINS

Checks if this IFluidStack, contains the given IFluidStack by checking if the fluids are the same, and if this fluid's amount is bigger than the given fluid's amount

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other as IFluidStack in myIFluidStack

Name: MUL

Sets the fluid amount in MilliBuckets (MB)

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myIFluidStack * amount as int
myIFluidStack * 1000

Name: OR

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myIFluidStack | other as FluidIngredient
이름TypeHas GetterHas SetterDescription
이름
amount
Type
int
Has Getter
true
Has Setter
false
Description
Gets the fluid amount in MilliBuckets (mB).
이름
commandString
Type
string
Has Getter
true
Has Setter
false
Description
Returns the BEP to get this thingy
이름
empty
Type
boolean
Has Getter
true
Has Setter
false
Description
Gets whether or not this fluid stack is empty.
이름
fluid
Type
MCFluid
Has Getter
true
Has Setter
false
Description
Retrieves this fluid stack's fluid.
이름
hasTag
Type
boolean
Has Getter
true
Has Setter
false
Description
Returns true if this FluidStack has a Tag
이름
isImmutable
Type
boolean
Has Getter
true
Has Setter
false
Description
No Description Provided
이름
registryName
Type
MCResourceLocation
Has Getter
true
Has Setter
false
Description
Gets the registry name for the fluid this stack is representing.
이름
tag
Type
IData
Has Getter
true
Has Setter
false
Description
Returns the NBT tag attached to this FluidStack.