MCItemUseContext
Link to mcitemusecontext
A class to handle some data when using item.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.item.MCItemUseContext;
Properties
Link to properties
이름 | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
이름 direction | Type Direction | Has Getter true | Has Setter false | Description No Description Provided |
이름 hand | Type MCHand | Has Getter true | Has Setter false | Description No Description Provided |
이름 hasSecondaryUseForPlayer | Type boolean | Has Getter true | Has Setter false | Description No Description Provided |
이름 hitVector | Type MCVector3d | Has Getter true | Has Setter false | Description No Description Provided |
이름 placementHorizontalFacing | Type Direction | Has Getter true | Has Setter false | Description |
이름 player | Type MCPlayerEntity? | Has Getter true | Has Setter false | Description No Description Provided |
이름 pos | Type BlockPos | Has Getter true | Has Setter false | Description No Description Provided |
이름 world | Type MCWorld | Has Getter true | Has Setter false | Description No Description Provided |