IItemStack
Link to iitemstack
This represents an item. It can be retrieved using an Item BEP. Is an IIngredient
Импорт класса
Link to импорт-класса
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.item.IItemStack;
Implemented Interfaces
Link to implemented-interfaces
IItemStack implements the following interfaces. That means all methods defined in these interfaces are also available in IItemStack
Static Properties
Link to static-properties
Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название CRAFTTWEAKER_DATA_KEY | Тип string | Имеет Getter true | Имеет Setter false | Описание No Description Provided |
Утилиты
Link to утилиты
Тип результата | Является неявным |
---|---|
Тип результата IData | Является неявным true |
Тип результата IIngredientWithAmount | Является неявным true |
Тип результата Ingredient | Является неявным true |
Тип результата ItemStack | Является неявным true |
Тип результата MapData | Является неявным true |
Тип результата MCItemDefinition | Является неявным true |
Тип результата MCWeightedItemStack | Является неявным true |
Методы
Link to методы
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
Return Type: void
ZenScript Copy// IItemStack.addGlobalAttributeModifier(attribute as Attribute, name as string, value as double, operation as AttributeOperation, slotTypes as MCEquipmentSlotType[]) as void
<item:minecraft:dirt>.addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslottype:chest>]);
Параметр | Тип | Описание |
---|---|---|
Параметр attribute | Тип Attribute | Описание The Attribute of the modifier. |
Параметр name | Тип string | Описание The name of the modifier. |
Параметр value | Тип double | Описание The value of the modifier. |
Параметр operation | Тип AttributeOperation | Описание The operation of the modifier. |
Параметр slotTypes | Тип MCEquipmentSlotType[] | Описание What slots the modifier is valid for. |
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
Return Type: void
ZenScript Copy// IItemStack.addGlobalAttributeModifier(attribute as Attribute, uuid as string, name as string, value as double, operation as AttributeOperation, slotTypes as MCEquipmentSlotType[]) as void
<item:minecraft:dirt>.addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "8c1b5535-9f79-448b-87ae-52d81480aaa3", "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslottype:chest>]);
Параметр | Тип | Описание |
---|---|---|
Параметр attribute | Тип Attribute | Описание The Attribute of the modifier. |
Параметр uuid | Тип string | Описание The unique identifier of the modifier to replace. |
Параметр name | Тип string | Описание The name of the modifier. |
Параметр value | Тип double | Описание The value of the modifier. |
Параметр operation | Тип AttributeOperation | Описание The operation of the modifier. |
Параметр slotTypes | Тип MCEquipmentSlotType[] | Описание What slots the modifier is valid for. |
Name: addShiftTooltip
Return Type: void
ZenScript CopyIItemStack.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр контент | Тип Компонент MCTextcomponent | Описание No Description Provided | Optional false | DefaultValue |
Параметр showMessage | Тип Компонент MCTextcomponent | Описание No Description Provided | Optional true | DefaultValue |
Name: addTooltip
Return Type: void
ZenScript CopyIItemStack.addTooltip(content as MCTextComponent) as void
Параметр | Тип | Описание |
---|---|---|
Параметр контент | Тип Компонент MCTextcomponent | Описание No Description Provided |
Name: anyDamage
Return Type: MCIngredientConditioned<IIngredient>
ZenScript Copy// IItemStack.anyDamage() as MCIngredientConditioned<IIngredient>
<item:minecraft:dirt>.anyDamage();
Name: asIIngredientWithAmount
Return Type: IIngredientWithAmount
ZenScript Copy// IItemStack.asIIngredientWithAmount() as IIngredientWithAmount
<item:minecraft:dirt>.asIIngredientWithAmount();
Name: asImmutable
Return Type: IItemStack
ZenScript Copy// IItemStack.asImmutable() as IItemStack
<item:minecraft:dirt>.asImmutable();
Name: asVanillaIngredient
Create a Vanilla ingredient matching this one.
Return Type: Ingredient
ZenScript Copy// IItemStack.asVanillaIngredient() as Ingredient
<item:minecraft:dirt>.asVanillaIngredient();
Name: clearCustomName
Clears any custom name set for this ItemStack
Return Type: void
ZenScript Copy// IItemStack.clearCustomName() as void
<item:minecraft:dirt>.clearCustomName();
Name: clearTooltip
Return Type: void
ZenScript Copy// IItemStack.clearTooltip() as void
<item:minecraft:dirt>.clearTooltip();
Name: contains
Does the ingredient contain the given ingredient?
Return Type: boolean
ZenScript Copy// IItemStack.contains(ingredient as IIngredient) as boolean
<item:minecraft:dirt>.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
Параметр | Тип | Описание |
---|---|---|
Параметр ingredient | Тип IIngredient | Описание The ingredient to check |
Name: copy
Creates a copy
Return Type: IItemStack
ZenScript Copy// IItemStack.copy() as IItemStack
<item:minecraft:dirt>.copy();
Name: getAttributes
Gets the Attributes and the AttributeModifiers on this IItemStack for the given EquipmentSlotType
Returns: A Map of Attribute to a List of AttributeModifier for the given EquipmentSlotType.
Return Type: stdlib.List<AttributeModifier>[Attribute]
ZenScript Copy// IItemStack.getAttributes(slotType as MCEquipmentSlotType) as stdlib.List<AttributeModifier>[Attribute]
<item:minecraft:dirt>.getAttributes(<equipmentslottype:chest>);
Параметр | Тип | Описание |
---|---|---|
Параметр slotType | Тип MCEquipmentSlotType | Описание The slot to get the Attributes for. |
Name: getDefinition
Return Type: MCItemDefinition
ZenScript Copy// IItemStack.getDefinition() as MCItemDefinition
<item:minecraft:dirt>.getDefinition();
Name: getEnchantmentLevel
Gets the level of the given enchantment on the item. Returns 0 if the item doesn't have the given enchantment.
Return Type: int
ZenScript CopyIItemStack.getEnchantmentLevel(enchantment as MCEnchantment) as int
Параметр | Тип | Описание |
---|---|---|
Параметр enchantment | Тип MCEnchantment | Описание No Description Provided |
Name: getEnchantments
Return Type: int?[MCEnchantment]
ZenScript Copy// IItemStack.getEnchantments() as int?[MCEnchantment]
<item:minecraft:dirt>.getEnchantments();
Name: getImmutableInternal
Return Type: ItemStack
ZenScript Copy// IItemStack.getImmutableInternal() as ItemStack
<item:minecraft:dirt>.getImmutableInternal();
Name: getMaxStackSize
Returns the max stack size of the Item in the ItemStack
Returns: Max stack size of the Item.
Return Type: int
ZenScript Copy// IItemStack.getMaxStackSize() as int
<item:minecraft:dirt>.getMaxStackSize();
Name: getRarity
Returns the rarity of the Item in the ItemStack
Returns: Rarity of the Item.
Return Type: Rarity
ZenScript Copy// IItemStack.getRarity() as Rarity
<item:minecraft:dirt>.getRarity();
Name: getRemainingItem
When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.
Return Type: IItemStack
ZenScript Copy// IItemStack.getRemainingItem(stack as IItemStack) as IItemStack
<item:minecraft:dirt>.getRemainingItem(<item:minecraft:iron_ingot>);
Параметр | Тип | Описание |
---|---|---|
Параметр stack | Тип IItemStack | Описание The stack to provide for this ingredient. |
Name: grow
Grows this IItemStack's stack size by the given amount, or 1 if no amount is given.
Returns: This IItemStack if mutable, a new one with the new amount otherwise.
Return Type: IItemStack
ZenScript Copy// IItemStack.grow(amount as int) as IItemStack
<item:minecraft:dirt>.grow(2);
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр amount | Тип int | Описание The amount to grow by. | Optional true | DefaultValue 1 |
Name: isFood
Return Type: boolean
ZenScript Copy// IItemStack.isFood() as boolean
<item:minecraft:dirt>.isFood();
Name: isImmuneToFire
Checks if this IItemStack burns when thrown into fire / lava or damaged by fire.
Returns: True if this IItemStack is immune to fire. False otherwise.
Return Type: boolean
ZenScript Copy// IItemStack.isImmuneToFire() as boolean
<item:minecraft:dirt>.isImmuneToFire();
Name: isImmutable
Return Type: boolean
ZenScript Copy// IItemStack.isImmutable() as boolean
<item:minecraft:dirt>.isImmutable();
Name: matches
Does the given stack match the ingredient?
Return Type: boolean
ZenScript Copy// IItemStack.matches(stack as IItemStack) as boolean
<item:minecraft:dirt>.matches(<item:minecraft:iron_ingot>);
Параметр | Тип | Описание |
---|---|---|
Параметр stack | Тип IItemStack | Описание The stack to check |
Name: modifyShiftTooltip
Return Type: void
ZenScript CopyIItemStack.modifyShiftTooltip(shiftedFunction as ITooltipFunction, unshiftedFunction as ITooltipFunction) as void
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр shiftedFunction | Тип ITooltipFunction | Описание No Description Provided | Optional false | DefaultValue |
Параметр unshiftedFunction | Тип ITooltipFunction | Описание No Description Provided | Optional true | DefaultValue |
Name: modifyTooltip
Return Type: void
ZenScript CopyIItemStack.modifyTooltip(function as ITooltipFunction) as void
Параметр | Тип | Описание |
---|---|---|
Параметр function | Тип ITooltipFunction | Описание No Description Provided |
Name: mutable
Return Type: IItemStack
ZenScript Copy// IItemStack.mutable() as IItemStack
<item:minecraft:dirt>.mutable();
Name: only
Use this if you already have the condition from another ingredient
Return Type: MCIngredientConditioned<IIngredient>
ZenScript CopyIItemStack.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
Параметр | Тип | Описание |
---|---|---|
Параметр condition | Тип IIngredientCondition<IIngredient> | Описание No Description Provided |
Name: onlyDamaged
Return Type: MCIngredientConditioned<IIngredient>
ZenScript Copy// IItemStack.onlyDamaged() as MCIngredientConditioned<IIngredient>
<item:minecraft:dirt>.onlyDamaged();
Name: onlyDamagedAtLeast
Return Type: MCIngredientConditioned<IIngredient>
ZenScript CopyIItemStack.onlyDamagedAtLeast(minDamage as int) as MCIngredientConditioned<IIngredient>
Параметр | Тип | Описание |
---|---|---|
Параметр minDamage | Тип int | Описание No Description Provided |
Name: onlyDamagedAtMost
Return Type: MCIngredientConditioned<IIngredient>
ZenScript CopyIItemStack.onlyDamagedAtMost(maxDamage as int) as MCIngredientConditioned<IIngredient>
Параметр | Тип | Описание |
---|---|---|
Параметр maxDamage | Тип int | Описание No Description Provided |
Name: onlyIf
Return Type: MCIngredientConditioned<IIngredient>
ZenScript CopyIItemStack.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр uid | Тип string | Описание No Description Provided | Optional false | DefaultValue |
Параметр function | Тип Predicate<IItemStack> | Описание No Description Provided | Optional true | DefaultValue |
Name: removeEnchantment
Removes the given enchantment from this IItemStack.
Returns: This itemStack if it is mutable, a new one with the enchantment removed otherwise
Return Type: IItemStack
ZenScript Copy// IItemStack.removeEnchantment(enchantment as MCEnchantment) as IItemStack
<item:minecraft:dirt>.removeEnchantment(<enchantment:minecraft:riptide>);
Параметр | Тип | Описание |
---|---|---|
Параметр enchantment | Тип MCEnchantment | Описание The enchantment to remove. |
Name: removeGlobalAttribute
Removes all AttributeModifiers that use the given Attribute from this IIngredient.
Attributes removed with this method are removed from ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to remove the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withoutAttribute.
This method can only remove default Attributes from an ItemStack, it is still possible that an ItemStack can override it.
Return Type: void
ZenScript Copy// IItemStack.removeGlobalAttribute(attribute as Attribute, slotTypes as MCEquipmentSlotType[]) as void
<item:minecraft:dirt>.removeGlobalAttribute(<attribute:minecraft:generic.attack_damage>, [<equipmentslottype:chest>]);
Параметр | Тип | Описание |
---|---|---|
Параметр attribute | Тип Attribute | Описание The attribute to remove. |
Параметр slotTypes | Тип MCEquipmentSlotType[] | Описание The slot types to remove it from. |
Name: removeGlobalAttributeModifier
Removes all AttributeModifiers who's ID is the same as the given uuid from this IIngredient.
Return Type: void
ZenScript Copy// IItemStack.removeGlobalAttributeModifier(uuid as string, slotTypes as MCEquipmentSlotType[]) as void
<item:minecraft:dirt>.removeGlobalAttributeModifier("8c1b5535-9f79-448b-87ae-52d81480aaa3", [<equipmentslottype:chest>]);
Параметр | Тип | Описание |
---|---|---|
Параметр uuid | Тип string | Описание The unique id of the AttributeModifier to remove. |
Параметр slotTypes | Тип MCEquipmentSlotType[] | Описание The slot types to remove it from. |
Name: removeTooltip
Return Type: void
ZenScript CopyIItemStack.removeTooltip(regex as string) as void
Параметр | Тип | Описание |
---|---|---|
Параметр regex | Тип string | Описание No Description Provided |
Name: setDisplayName
Sets the display name of the ItemStack
Return Type: IItemStack
ZenScript Copy// IItemStack.setDisplayName(name as string) as IItemStack
<item:minecraft:dirt>.setDisplayName("totally not dirt");
Параметр | Тип | Описание |
---|---|---|
Параметр name | Тип string | Описание New name of the stack. |
Name: setEnchantments
Sets the enchantments on this IItemStack.
Returns: This itemStack if it is mutable, a new one with the enchantments otherwise
Return Type: IItemStack
ZenScript CopyIItemStack.setEnchantments(enchantments as int?[MCEnchantment]) as IItemStack
Параметр | Тип | Описание |
---|---|---|
Параметр enchantments | Тип int?[MCEnchantment] | Описание The new enchantments |
Name: setImmuneToFire
Sets if this IItemStack is immune to fire / lava.
If true, the item will not burn when thrown into fire or lava.
Return Type: void
ZenScript Copy// IItemStack.setImmuneToFire(immuneToFire as boolean) as void
<item:minecraft:dirt>.setImmuneToFire(true);
Параметр | Тип | Описание |
---|---|---|
Параметр immuneToFire | Тип boolean | Описание Should the item be immune to fire. |
Name: setMaxStackSize
Sets the max stacksize of the Item.
Return Type: void
ZenScript Copy// IItemStack.setMaxStackSize(newMaxStackSize as int) as void
<item:minecraft:dirt>.setMaxStackSize(16);
Параметр | Тип | Описание |
---|---|---|
Параметр newMaxStackSize | Тип int | Описание The new max stack size of the Item. |
Name: setRarity
Sets the rarity of the Item.
Return Type: void
ZenScript Copy// IItemStack.setRarity(newRarity as Rarity) as void
<item:minecraft:dirt>.setRarity(Rarity.UNCOMMON);
Параметр | Тип | Описание |
---|---|---|
Параметр newRarity | Тип Rarity | Описание The new rarity of the Item. |
Name: shrink
Shrinks this IItemStack's stack size by the given amount, or 1 if no amount is given.
Returns: This IItemStack if mutable, a new one with the new amount otherwise.
Return Type: IItemStack
ZenScript Copy// IItemStack.shrink(amount as int) as IItemStack
<item:minecraft:dirt>.shrink(2);
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр amount | Тип int | Описание The amount to shrink by. | Optional true | DefaultValue 1 |
Name: weight
Return Type: MCWeightedItemStack
ZenScript CopyIItemStack.weight(weight as double) as MCWeightedItemStack
Параметр | Тип | Описание |
---|---|---|
Параметр weight | Тип double | Описание No Description Provided |
Name: withAttributeModifier
Adds an AttributeModifier to this IItemStack.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method will only appear on this specific IItemStack.
By defaults, adding a modifier will remove the default Attribute Modifiers on the Item, like the Diamond Chestplate's Armor and Toughness values. When preserveDefaults
is set to true (by default it is false.), the default Attribute Modifiers will be preserved when adding this modifier. This means that if you were adding the forge:nametag_distance
attribute to an Item, it would keep its default attributes (like Armor and Toughness values).
Return Type: IItemStack
ZenScript Copy// IItemStack.withAttributeModifier(attribute as Attribute, name as string, value as double, operation as AttributeOperation, slotTypes as MCEquipmentSlotType[], preserveDefaults as boolean) as IItemStack
<item:minecraft:dirt>.withAttributeModifier(<attribute:minecraft:generic.attack_damage>, "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslottype:chest>], true);
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр attribute | Тип Attribute | Описание The Attribute of the modifier. | Optional false | DefaultValue |
Параметр name | Тип string | Описание The name of the modifier. | Optional false | DefaultValue |
Параметр value | Тип double | Описание The value of the modifier. | Optional false | DefaultValue |
Параметр operation | Тип AttributeOperation | Описание The operation of the modifier. | Optional false | DefaultValue |
Параметр slotTypes | Тип MCEquipmentSlotType[] | Описание What slots the modifier is valid for. | Optional false | DefaultValue |
Параметр preserveDefaults | Тип boolean | Описание Should the default Item Attribute Modifiers be preserved when adding this modifier. | Optional true | DefaultValue false |
Name: withAttributeModifier
Adds an AttributeModifier to this IItemStack using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method will only appear on this specific IItemStack.
By defaults, adding a modifier will remove the default Attribute Modifiers on the Item, like the Diamond Chestplate's Armor and Toughness values. When preserveDefaults
is set to true (by default it is false.), the default Attribute Modifiers will be preserved when adding this modifier. This means that if you were adding the forge:nametag_distance
attribute to an Item, it would keep its default attributes (like Armor and Toughness values).
Return Type: IItemStack
ZenScript Copy// IItemStack.withAttributeModifier(attribute as Attribute, uuid as string, name as string, value as double, operation as AttributeOperation, slotTypes as MCEquipmentSlotType[], preserveDefaults as boolean) as IItemStack
<item:minecraft:dirt>.withAttributeModifier(<attribute:minecraft:generic.attack_damage>, "8c1b5535-9f79-448b-87ae-52d81480aaa3", "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslottype:chest>], true);
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр attribute | Тип Attribute | Описание The Attribute of the modifier. | Optional false | DefaultValue |
Параметр uuid | Тип string | Описание The unique identifier of the modifier to replace. | Optional false | DefaultValue |
Параметр name | Тип string | Описание The name of the modifier. | Optional false | DefaultValue |
Параметр value | Тип double | Описание The value of the modifier. | Optional false | DefaultValue |
Параметр operation | Тип AttributeOperation | Описание The operation of the modifier. | Optional false | DefaultValue |
Параметр slotTypes | Тип MCEquipmentSlotType[] | Описание What slots the modifier is valid for. | Optional false | DefaultValue |
Параметр preserveDefaults | Тип boolean | Описание Should the default Item Attribute Modifiers be preserved when adding this modifier. | Optional true | DefaultValue false |
Name: withDamage
Sets the damage of the ItemStack
Return Type: IItemStack
ZenScript Copy// IItemStack.withDamage(damage as int) as IItemStack
<item:minecraft:dirt>.withDamage(10);
Параметр | Тип | Описание |
---|---|---|
Параметр damage | Тип int | Описание the new damage value |
Name: withDisplayName
Sets the display name of the ItemStack
Return Type: IItemStack
ZenScript CopyIItemStack.withDisplayName(text as MCTextComponent) as IItemStack
Параметр | Тип | Описание |
---|---|---|
Параметр текст | Тип Компонент MCTextcomponent | Описание New name of the stack. |
Name: withEnchantment
Enchants this IItemStack with the given Enchantment.
Returns: This itemStack if it is mutable, a new one with the enchantment added otherwise
Return Type: IItemStack
ZenScript Copy// IItemStack.withEnchantment(enchantment as MCEnchantment, level as int) as IItemStack
<item:minecraft:dirt>.withEnchantment(<enchantment:minecraft:riptide>, 2);
Параметр | Тип | Описание | Optional | DefaultValue |
---|---|---|---|---|
Параметр enchantment | Тип MCEnchantment | Описание The enchantment to add. | Optional false | DefaultValue |
Параметр level | Тип int | Описание The level of the enchantment | Optional true | DefaultValue 1 |
Name: withTag
Sets the tag for the ItemStack.
Returns: This itemStack if it is mutable, a new one with the changed property otherwise
Return Type: IItemStack
ZenScript Copy// IItemStack.withTag(tag as IData) as IItemStack
<item:minecraft:dirt>.withTag({Display: {lore: ["Hello"]}});
Параметр | Тип | Описание |
---|---|---|
Параметр tag | Тип IData | Описание The tag to set. |
Name: withoutTag
Removes the tag from this ItemStack.
Returns: This itemStack if it is mutable, a new one with the changed property otherwise
Return Type: IItemStack
ZenScript Copy// IItemStack.withoutTag() as IItemStack
<item:minecraft:dirt>.withoutTag();
Операторы
Link to операторы
Name: CONTAINS
Does the ingredient contain the given ingredient?
ZenScript Copyingredient as IIngredient in myIItemStack
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in <item:minecraft:dirt>
Name: MOD
ZenScript CopymyIItemStack % percentage as int
Name: MUL
Sets the amount of the ItemStack
ZenScript CopymyIItemStack * amount as int
<item:minecraft:dirt> * 3
Name: OR
ZenScript CopymyIItemStack | other as IIngredient
Свойства
Link to свойства
Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название amount | Тип int | Имеет Getter true | Имеет Setter false | Описание Gets the amount of Items in the ItemStack |
Название burnTime | Тип int | Имеет Getter true | Имеет Setter true | Описание No Description Provided |
Название commandString | Тип string | Имеет Getter true | Имеет Setter false | Описание Returns the BEP to get this stack |
Название damage | Тип int | Имеет Getter true | Имеет Setter false | Описание No Description Provided |
Название damageable | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns if the ItemStack is damageable I.E Swords and tools are damageable, sticks are not. |
Название damaged | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns if the ItemStack is damaged I.E a Swords that is no at full durability is damaged. |
Название definition | Тип MCItemDefinition | Имеет Getter true | Имеет Setter false | Описание No Description Provided |
Название displayName | Тип string | Имеет Getter true | Имеет Setter false | Описание Gets the display name of the ItemStack |
Название empty | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns if the ItemStack is empty |
Название enchantments | Тип int?[MCEnchantment] | Имеет Getter true | Имеет Setter true | Описание No Description Provided |
Название food | Тип MCFood? | Имеет Getter true | Имеет Setter true | Описание No Description Provided |
Название getOrCreate | Тип IData | Имеет Getter true | Имеет Setter false | Описание Returns the NBT tag attached to this ItemStack or makes a new tag. |
Название getRepairCost | Тип int | Имеет Getter true | Имеет Setter false | Описание Gets the repair cost of the ItemStack, or 0 if no repair is defined. |
Название hasDisplayName | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns true if the ItemStack has a display name. |
Название hasEffect | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns true if this ItemStack has an effect. |
Название hasTag | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns true if this ItemStack has a Tag |
Название immuneToFire | Тип void | Имеет Getter true | Имеет Setter true | Описание Sets if this IItemStack is immune to fire / lava. If true, the item will not burn when thrown into fire or lava. |
Название isCrossbow | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns true if this stack is considered a crossbow item |
Название isEnchantable | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Can this ItemStack be enchanted? |
Название isEnchanted | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Is this ItemStack enchanted? |
Название isImmutable | Тип boolean | Имеет Getter true | Имеет Setter false | Описание No Description Provided |
Название items | Тип IItemStack[] | Имеет Getter true | Имеет Setter false | Описание No Description Provided |
Название maxDamage | Тип int | Имеет Getter true | Имеет Setter true | Описание Returns the max damage of the ItemStack This is the max durability of the ItemStack. |
Название maxStackSize | Тип int | Имеет Getter true | Имеет Setter true | Описание Returns the max stack size of the Item in the ItemStack |
Название owner | Тип string | Имеет Getter true | Имеет Setter false | Описание Gets owning mod for the Item in this IItemStack |
Название rarity | Тип Rarity | Имеет Getter true | Имеет Setter true | Описание Returns the rarity of the Item in the ItemStack |
Название registryName | Тип Расположение MCResource-ресурсов | Имеет Getter true | Имеет Setter false | Описание Gets the registry name for the Item in this IItemStack |
Название stackable | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Returns if the ItemStack can have an amount greater than 1 I.E Swords and tools are not stackable, sticks are. |
Название tag | Тип IData | Имеет Getter true | Имеет Setter false | Описание Returns the NBT tag attached to this ItemStack. |
Название toolTypes | Тип ToolType[] | Имеет Getter true | Имеет Setter false | Описание No Description Provided |
Название translationKey | Тип string | Имеет Getter true | Имеет Setter false | Описание Returns the unlocalized Name of the Item in the ItemStack |
Название useDuration | Тип int | Имеет Getter true | Имеет Setter false | Описание Gets the use duration of the ItemStack |