Список ингредиентов

Link to список-ингредиентов

Импорт класса

Link to импорт-класса

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.item.IngredientList;

Implemented Interfaces

Link to implemented-interfaces

IngredientList implements the following interfaces. That means all methods defined in these interfaces are also available in IngredientList

No Description Provided

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new IngredientList(ingredients as IIngredient[]) as IngredientList
ПараметрТипОписание
Параметр
ingredients
Тип
IIngredient[]
Описание
No Description Provided
Тип результатаЯвляется неявным
Тип результата
IData
Является неявным
true
Тип результата
MapData
Является неявным
true

Link to addGlobalAttributeModifier

Name: addGlobalAttributeModifier

Adds an AttributeModifier to this IIngredient.

Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier

Return Type: void

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// IngredientList.addGlobalAttributeModifier(attribute as Attribute, name as string, value as double, operation as AttributeOperation, slotTypes as MCEquipmentSlotType[]) as void

myIngredientList.addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslottype:chest>]);
ПараметрТипОписание
Параметр
attribute
Тип
Attribute
Описание
The Attribute of the modifier.
Параметр
name
Тип
string
Описание
The name of the modifier.
Параметр
value
Тип
double
Описание
The value of the modifier.
Параметр
operation
Тип
AttributeOperation
Описание
The operation of the modifier.
Параметр
slotTypes
Тип
MCEquipmentSlotType[]
Описание
What slots the modifier is valid for.

Link to addGlobalAttributeModifier

Name: addGlobalAttributeModifier

Adds an AttributeModifier to this IIngredient using a specific UUID.

The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes to get the UUID of the attributes on an ItemStack.

Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier

Return Type: void

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// IngredientList.addGlobalAttributeModifier(attribute as Attribute, uuid as string, name as string, value as double, operation as AttributeOperation, slotTypes as MCEquipmentSlotType[]) as void

myIngredientList.addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "8c1b5535-9f79-448b-87ae-52d81480aaa3", "Extra Power", 10, AttributeOperation.ADDITION, [<equipmentslottype:chest>]);
ПараметрТипОписание
Параметр
attribute
Тип
Attribute
Описание
The Attribute of the modifier.
Параметр
uuid
Тип
string
Описание
The unique identifier of the modifier to replace.
Параметр
name
Тип
string
Описание
The name of the modifier.
Параметр
value
Тип
double
Описание
The value of the modifier.
Параметр
operation
Тип
AttributeOperation
Описание
The operation of the modifier.
Параметр
slotTypes
Тип
MCEquipmentSlotType[]
Описание
What slots the modifier is valid for.

Name: addShiftTooltip

Return Type: void

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IngredientList.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
ПараметрТипОписаниеOptionalDefaultValue
Параметр
контент
Тип
Компонент MCTextcomponent
Описание
No Description Provided
Optional
false
DefaultValue
Параметр
showMessage
Тип
Компонент MCTextcomponent
Описание
No Description Provided
Optional
true
DefaultValue

Name: addTooltip

Return Type: void

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IngredientList.addTooltip(content as MCTextComponent) as void
ПараметрТипОписание
Параметр
контент
Тип
Компонент MCTextcomponent
Описание
No Description Provided

Name: anyDamage

Return Type: MCIngredientConditioned<IIngredient>

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// IngredientList.anyDamage() as MCIngredientConditioned<IIngredient>

myIngredientList.anyDamage();

Name: clearTooltip

Return Type: void

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// IngredientList.clearTooltip() as void

myIngredientList.clearTooltip();

Name: contains

Does the ingredient contain the given ingredient?

Return Type: boolean

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// IngredientList.contains(ingredient as IIngredient) as boolean

myIngredientList.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
ПараметрТипОписание
Параметр
ingredient
Тип
IIngredient
Описание
The ingredient to check

Link to getRemainingItem

Name: getRemainingItem

When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.

Return Type: IItemStack

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// IngredientList.getRemainingItem(stack as IItemStack) as IItemStack

myIngredientList.getRemainingItem(<item:minecraft:iron_ingot>);
ПараметрТипОписание
Параметр
stack
Тип
IItemStack
Описание
The stack to provide for this ingredient.

Name: matches

Does the given stack match the ingredient?

Return Type: boolean

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// IngredientList.matches(stack as IItemStack) as boolean

myIngredientList.matches(<item:minecraft:iron_ingot>);
ПараметрТипОписание
Параметр
stack
Тип
IItemStack
Описание
The stack to check

Link to modifyShiftTooltip

Name: modifyShiftTooltip

Return Type: void

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IngredientList.modifyShiftTooltip(shiftedFunction as ITooltipFunction, unshiftedFunction as ITooltipFunction) as void
ПараметрТипОписаниеOptionalDefaultValue
Параметр
shiftedFunction
Тип
ITooltipFunction
Описание
No Description Provided
Optional
false
DefaultValue
Параметр
unshiftedFunction
Тип
ITooltipFunction
Описание
No Description Provided
Optional
true
DefaultValue

Name: modifyTooltip

Return Type: void

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IngredientList.modifyTooltip(function as ITooltipFunction) as void
ПараметрТипОписание
Параметр
function
Тип
ITooltipFunction
Описание
No Description Provided

Name: only

Use this if you already have the condition from another ingredient

Return Type: MCIngredientConditioned<IIngredient>

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IngredientList.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
ПараметрТипОписание
Параметр
condition
Тип
IIngredientCondition<IIngredient>
Описание
No Description Provided

Name: onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

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// IngredientList.onlyDamaged() as MCIngredientConditioned<IIngredient>

myIngredientList.onlyDamaged();

Link to onlyDamagedAtLeast

Name: onlyDamagedAtLeast

Return Type: MCIngredientConditioned<IIngredient>

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IngredientList.onlyDamagedAtLeast(minDamage as int) as MCIngredientConditioned<IIngredient>
ПараметрТипОписание
Параметр
minDamage
Тип
int
Описание
No Description Provided

Link to onlyDamagedAtMost

Name: onlyDamagedAtMost

Return Type: MCIngredientConditioned<IIngredient>

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IngredientList.onlyDamagedAtMost(maxDamage as int) as MCIngredientConditioned<IIngredient>
ПараметрТипОписание
Параметр
maxDamage
Тип
int
Описание
No Description Provided

Name: onlyIf

Return Type: MCIngredientConditioned<IIngredient>

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IngredientList.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
ПараметрТипОписаниеOptionalDefaultValue
Параметр
uid
Тип
string
Описание
No Description Provided
Optional
false
DefaultValue
Параметр
function
Тип
Predicate<IItemStack>
Описание
No Description Provided
Optional
true
DefaultValue

Link to removeGlobalAttribute

Name: removeGlobalAttribute

Removes all AttributeModifiers that use the given Attribute from this IIngredient.

Attributes removed with this method are removed from ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to remove the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withoutAttribute.

This method can only remove default Attributes from an ItemStack, it is still possible that an ItemStack can override it.

Return Type: void

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// IngredientList.removeGlobalAttribute(attribute as Attribute, slotTypes as MCEquipmentSlotType[]) as void

myIngredientList.removeGlobalAttribute(<attribute:minecraft:generic.attack_damage>, [<equipmentslottype:chest>]);
ПараметрТипОписание
Параметр
attribute
Тип
Attribute
Описание
The attribute to remove.
Параметр
slotTypes
Тип
MCEquipmentSlotType[]
Описание
The slot types to remove it from.

Link to removeGlobalAttributeModifier

Name: removeGlobalAttributeModifier

Removes all AttributeModifiers who's ID is the same as the given uuid from this IIngredient.

Return Type: void

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// IngredientList.removeGlobalAttributeModifier(uuid as string, slotTypes as MCEquipmentSlotType[]) as void

myIngredientList.removeGlobalAttributeModifier("8c1b5535-9f79-448b-87ae-52d81480aaa3", [<equipmentslottype:chest>]);
ПараметрТипОписание
Параметр
uuid
Тип
string
Описание
The unique id of the AttributeModifier to remove.
Параметр
slotTypes
Тип
MCEquipmentSlotType[]
Описание
The slot types to remove it from.

Name: removeTooltip

Return Type: void

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IngredientList.removeTooltip(regex as string) as void
ПараметрТипОписание
Параметр
regex
Тип
string
Описание
No Description Provided

Операторы

Link to операторы

Name: CONTAINS

Does the ingredient contain the given ingredient?

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ingredient as IIngredient in myIngredientList
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myIngredientList

Name: OR

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myIngredientList | other as IIngredient

Свойства

Link to свойства

НазваниеТипИмеет GetterИмеет SetterОписание
Название
burnTime
Тип
void
Имеет Getter
false
Имеет Setter
true
Описание
Sets the burn time of this ingredient, for use in the furnace and other machines