LootContext
Link to lootcontext
Holds all information that may be obtainable from a loot table roll, allowing for identifying key information.
Not all parameters are present at all times, for obvious reasons. For example, information related to an entity will not be available if the loot table being rolled is the one for a block.
Импорт класса
Link to импорт-класса
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.loot.LootContext;
Свойства
Link to свойства
Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название blockState | Тип MCBlockState? | Имеет Getter true | Имеет Setter false | Описание Gets the block state that was broken, if present; null otherwise. |
Название damageSource | Тип DamageSource? | Имеет Getter true | Имеет Setter false | Описание Gets the damage source that caused the death of the current entity, if present; null otherwise. |
Название directKillerEntity | Тип MCEntity? | Имеет Getter true | Имеет Setter false | Описание Gets the entity that effectively killed the current entity, if present; null otherwise. The difference between this and killerEntity resides on the direct-ness of the entity. For example, if a player kills a skeleton with an arrow, the player will be the killerEntity , while the arrow will be the directKillerEntity . |
Название explosionRadius | Тип float | Имеет Getter true | Имеет Setter false | Описание Gets the explosion radius that caused the death of the entity or the destruction of the block, if present; 0.0 otherwise. |
Название killerEntity | Тип MCEntity? | Имеет Getter true | Имеет Setter false | Описание Gets the entity that caused the death of the current entity, if present; null otherwise. The entity may or may not be a player. To get only the player, refer to lastDamagePlayer . |
Название lastDamagePlayer | Тип MCPlayerEntity? | Имеет Getter true | Имеет Setter false | Описание Gets the last player that damaged the current entity, if present; null otherwise. |
Название lootTableId | Тип Расположение MCResource-ресурсов | Имеет Getter true | Имеет Setter false | Описание Gets the loot table id of the current one being rolled, if available; a place-holder otherwise. |
Название lootingModifier | Тип int | Имеет Getter true | Имеет Setter false | Описание Gets the looting modifier, calculated based on the current parameters. |
Название luck | Тип float | Имеет Getter true | Имеет Setter false | Описание Gets the luck factor of the player, as computed by the current parameters. |
Название origin | Тип MCVector3d? | Имеет Getter true | Имеет Setter false | Описание Gets the origin, or location, of the loot roll, if present; null otherwise. |
Название random | Тип Random | Имеет Getter true | Имеет Setter false | Описание Gets the random generator used in loot table rolling |
Название thisEntity | Тип MCEntity? | Имеет Getter true | Имеет Setter false | Описание Gets the current entity, if present; null otherwise. |
Название tileEntity | Тип MCTileEntity? | Имеет Getter true | Имеет Setter false | Описание Gets the block entity that was present at the location of the broken block, if present; null otherwise. |
Название tool | Тип IItemStack | Имеет Getter true | Имеет Setter false | Описание Gets the tool that was used to break the block or perform additional behavior, if present; an empty stack otherwise. |
Название world | Тип MCServerWorld | Имеет Getter true | Имеет Setter false | Описание Gets the world where the interaction happened. |