This class was added by a mod with mod-id zensummoning. So you need to have this mod installed if you want to use this feature.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.zensummoning.SummoningInfo;

Name: create

Creates a new SummoningInfo with default values. <br /> See other methods for adding more customization. <br /> <br /> Same as constructor.

Returns: new info
Return Type: SummoningInfo

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// SummoningInfo.create() as SummoningInfo

SummoningInfo.create();

No Description Provided

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new SummoningInfo() as SummoningInfo
new SummoningInfo();

Name: addCondition

Adds an additional condition for the summoning to work. This can be used to require a gamestage (or deny one I guess)

Return Type: SummoningInfo

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// SummoningInfo.addCondition(condition as Predicate<SummoningAttempt>, failureMessage as string, jeiDescription as string) as SummoningInfo

mySummoningInfo.addCondition(Predicate for summoning to succeed, Chat message to show on failure, Line to show in JEI preview);
ParameterTypeDescription
Parameter
condition
Type
Predicate<SummoningAttempt>
Description
condition
Parameter
failureMessage
Type
string
Description
chat message on failure
Parameter
jeiDescription
Type
string
Description
No Description Provided

Name: addMob

Adds a new mob to the summoning. Returns itself for builder pattern.

Return Type: SummoningInfo

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// SummoningInfo.addMob(info as MobInfo) as SummoningInfo

mySummoningInfo.addMob(MobInfo.create().setMob("minecraft:zombie"));
ParameterTypeDescription
Parameter
info
Type
MobInfo
Description
mob to add

Name: setCatalyst

Sets the catalyst that will be used to start the ritual.

Return Type: SummoningInfo

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// SummoningInfo.setCatalyst(ingredient as IIngredientWithAmount) as SummoningInfo

mySummoningInfo.setCatalyst(<item:minecraft:stick> * 2);
ParameterTypeDescription
Parameter
ingredient
Type
IIngredientWithAmount
Description
catalyst

Name: setConsumeCatalyst

Determines whether or not the catalyst will be consumed.

Return Type: SummoningInfo

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// SummoningInfo.setConsumeCatalyst(value as boolean) as SummoningInfo

mySummoningInfo.setConsumeCatalyst(false);
ParameterTypeDescription
Parameter
value
Type
boolean
Description
consumed

Name: setMutator

Custom callback to determine if a summon should be allowed.

Return Type: SummoningInfo

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// SummoningInfo.setMutator(mutator as Consumer<SummoningAttempt>) as SummoningInfo

mySummoningInfo.setMutator((attempt as SummoningAttempt) => {
 if (attempt.world.raining) {
 attempt.success = false;
 attempt.message = "Can't summon this in the rain!";
 } else {
 attempt.message = "Good Luck!";
 }
 });
ParameterTypeDescription
Parameter
mutator
Type
Consumer<SummoningAttempt>
Description
callback

Name: setReagents

Sets the ingredients to be required to start the summon.

Return Type: SummoningInfo

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// SummoningInfo.setReagents(reagents as IIngredientWithAmount[]) as SummoningInfo

mySummoningInfo.setReagents([<item:minecraft:stone>, <item:minecraft:egg>*12]);
ParameterTypeDescription
Parameter
reagents
Type
IIngredientWithAmount[]
Description
ingredient list

Name: setWeight

Sets the weight that this summoning has. Summonings with the same catalyst and reagents are determined randomly using this.

Return Type: SummoningInfo

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// SummoningInfo.setWeight(weight as double) as SummoningInfo

mySummoningInfo.setWeight(3);
ParameterTypeDescription
Parameter
weight
Type
double
Description
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