BlockBuilderStairs
Link to blockbuilderstairs
A special Block Builder that allows you to create stairs.
Stairs will have not one but three textures that you will need to supply: One for the top, one for the bottom and one for the sides. By default these textures will use your blockname as name, suffixed by _top
, _bottom
or _sides
. As with most things here, sample images are generated for you by default, though.
This class was added by a mod with mod-id contenttweaker
. 因此,如果要使用此功能,则需要安装此mod。
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.contenttweaker.block.stairs.BlockBuilderStairs;
Extending BlockTypeBuilder
Link to extending-blocktypebuilder
BlockBuilderStairs extends BlockTypeBuilder. That means all methods available in BlockTypeBuilder are also available in BlockBuilderStairs
使用方式
Link to 使用方式
Name: build
Instructs CoT to actually build whatever this builder is supposed to be building.
Return Type: void
ZenScript Copy// BlockBuilderStairs.build(resourceLocation as string) as void
new BlockBuilder().withType<BlockBuilderStairs>().build("my_awesome_block");
参数 | 类型 | 描述 |
---|---|---|
参数 resourceLocation | 类型 string | 描述 The resource path to give this block |
Name: withBottomTexture
Allows you to override the path of the texture that the bottom side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.
Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs
ZenScript Copy// BlockBuilderStairs.withBottomTexture(bottomTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderStairs
new BlockBuilder().withType<BlockBuilderStairs>().withBottomTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_bottom"));
参数 | 类型 | 描述 |
---|---|---|
参数 bottomTexture | 类型 Function<MCResourceLocation,MCResourceLocation> | 描述 The function to use |
Name: withBottomTexture
Allows you to override the path of the texture that the bottom side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs
ZenScript CopyBlockBuilderStairs.withBottomTexture(bottomTexture as MCResourceLocation) as BlockBuilderStairs
参数 | 类型 | 描述 |
---|---|---|
参数 bottomTexture | 类型 MCResourceLocation | 描述 The texture to be used for the bottom side |
Name: withSidesTexture
Allows you to override the path of the texture that the sides should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.
Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs
ZenScript Copy// BlockBuilderStairs.withSidesTexture(sidesTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderStairs
new BlockBuilder().withType<BlockBuilderStairs>().withSidesTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_sides"));
参数 | 类型 | 描述 |
---|---|---|
参数 sidesTexture | 类型 Function<MCResourceLocation,MCResourceLocation> | 描述 The function to use |
Name: withSidesTexture
Allows you to override the path of the texture that the sides should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs
ZenScript CopyBlockBuilderStairs.withSidesTexture(sidesTexture as MCResourceLocation) as BlockBuilderStairs
参数 | 类型 | 描述 |
---|---|---|
参数 sidesTexture | 类型 MCResourceLocation | 描述 The texture to be used for the sides |
Name: withTopTexture
Allows you to override the path of the texture that the top side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.
Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs
ZenScript CopyBlockBuilderStairs.withTopTexture(topTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderStairs
参数 | 类型 | 描述 |
---|---|---|
参数 topTexture | 类型 Function<MCResourceLocation,MCResourceLocation> | 描述 The function to use |
Name: withTopTexture
Allows you to override the path of the texture that the top side should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs
ZenScript Copy// BlockBuilderStairs.withTopTexture(topTexture as MCResourceLocation) as BlockBuilderStairs
new BlockBuilder().withType<BlockBuilderStairs>().withTopTexture(<resource:contenttweaker:my_awesome_stairs_top>);
参数 | 类型 | 描述 |
---|---|---|
参数 topTexture | 类型 MCResourceLocation | 描述 The texture to be used for the top side |