MCBlockToolInteractEvent
Link to mcblocktoolinteractevent
Fired when when this block is right clicked by a tool to change its state. For example: Used to determine if an axe can strip a log, a shovel can turn grass into a path, or a hoe can till dirt into farmland.
The event is cancelable.
If the event is canceled, this will prevent the tool from changing the block's state.
The event does not have a result.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.block.MCBlockToolInteractEvent;
Extending MCBlockEvent
Link to extending-mcblockevent
MCBlockToolInteractEvent extends MCBlockEvent. That means all methods available in MCBlockEvent are also available in MCBlockToolInteractEvent
使用方式
Link to 使用方式
Name: getFinalState
Gets the transformed state after tool use. If setFinalState is not called, it will return the original state. This will be bypassed if canceled, returning null instead.
Return Type: MCBlockState?
ZenScript Copy// MCBlockToolInteractEvent.getFinalState() as MCBlockState?
myMCBlockToolInteractEvent.getFinalState();
Name: getHeldItemStack
Return Type: IItemStack
ZenScript Copy// MCBlockToolInteractEvent.getHeldItemStack() as IItemStack
myMCBlockToolInteractEvent.getHeldItemStack();
Name: getPlayer
Return Type: MCPlayerEntity
ZenScript Copy// MCBlockToolInteractEvent.getPlayer() as MCPlayerEntity
myMCBlockToolInteractEvent.getPlayer();
Name: getToolType
Return Type: ToolType
ZenScript Copy// MCBlockToolInteractEvent.getToolType() as ToolType
myMCBlockToolInteractEvent.getToolType();
Name: setFinalState
Sets the transformed state after tool use. If not set, will return the original state. This will be bypassed if canceled, returning null instead.
Return Type: void
ZenScript CopyMCBlockToolInteractEvent.setFinalState(state as MCBlockState) as void
参数 | 类型 | 描述 |
---|---|---|
参数 state | 类型 MCBlockState #MC方块状态 | 描述 No Description Provided |
名称 | 类型 | 可获得 | 可设置 | 描述 |
---|---|---|---|---|
名称 finalState | 类型 MCBlockState? | 可获得 true | 可设置 true | 描述 Gets the transformed state after tool use. If setFinalState is not called, it will return the original state. This will be bypassed if canceled, returning null instead. |
名称 heldItemStack | 类型 IItemstack | 可获得 true | 可设置 false | 描述 No Description Provided |
名称 player | 类型 MCPlayerEntity #MC玩家实体 | 可获得 true | 可设置 false | 描述 No Description Provided |
名称 toolType | 类型 ToolType | 可获得 true | 可设置 false | 描述 No Description Provided |