MCLivingAttackEvent
Link to mclivingattackevent
LivingAttackEvent is fired when a living Entity is attacked.
The event is cancelable.
If the event is canceled, the entity does not take attack damage.
The event does not have a result.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.MCLivingAttackEvent;
Extending MCLivingEvent
Link to extending-mclivingevent
MCLivingAttackEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingAttackEvent
名称 | 类型 | 可获得 | 可设置 | 描述 |
---|---|---|---|---|
名称 amount | 类型 float | 可获得 true | 可设置 false | 描述 No Description Provided |
名称 来源 | 类型 DamageSource? | 可获得 true | 可设置 false | 描述 No Description Provided |