MCLivingAttackEvent

Link to mclivingattackevent

LivingAttackEvent is fired when a living Entity is attacked.

The event is cancelable.

If the event is canceled, the entity does not take attack damage.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.event.entity.living.MCLivingAttackEvent;

Extending MCLivingEvent

Link to extending-mclivingevent

MCLivingAttackEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingAttackEvent

名称类型可获得可设置描述
名称
amount
类型
float
可获得
true
可设置
false
描述
No Description Provided
名称
来源
类型
DamageSource?
可获得
true
可设置
false
描述
No Description Provided