MCLivingConversionPreEvent

Link to mclivingconversionpreevent

The event is triggered when an entity is trying to replace itself with another entity. This event may trigger every tick even if it was cancelled last tick for entities like Zombies and Hoglins.

The event is cancelable.

If the event is canceled, the replacement will not occur

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.living.MCLivingConversionPreEvent;

Name: setConversionTimer

Sets the conversion timer, by changing this it prevents the event being triggered every tick Do note the timer of some of the entities are increments, but some of them are decrements Not every conversion is applicable for this

Return Type: void

ZenScript
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MCLivingConversionPreEvent.setConversionTimer(ticks as int) as void
参数类型描述
参数
ticks
类型
int
描述
No Description Provided
名称类型可获得可设置描述
名称
outcome
类型
MCEntityType #MC实体类型
可获得
true
可设置
false
描述
No Description Provided