The main entry point for everything loot related.

This entry point can be obtained via the <code>loot</code> global in scripts and allows you to manipulate everything related to loot or query loot tables.

Other mods may also expand the current possibilities, so check their documentation to see what additional entry points are available.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.loot.LootManager;
名称类型可获得可设置描述
名称
modifiers
类型
LootModifierManager
可获得
true
可设置
false
描述
Gets the loot modifiers manager. <br /> <br /> Refer to LootModifierManager for additional info.