Expansion for MCBlock

Link to expansion-for-mcblock

Additional methods for easier modification of block-related loot tables.

Link to g-

Name: addDrop

Deprecated
Scheduled for removal in 1.17: use this#addLootModifier(Block, String, ILootModifier) instead.

Adds an IItemStack as a drop for this block.

Return Type: void

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MCBlock.addDrop(uniqueId as string, stack as IItemStack) as void
参数类型描述
参数
uniqueId
类型
string
描述
A unique identifier for this loot modifier.
参数
堆叠
类型
IItemStack
描述
The stack to add to the drops.

Link to g--2

Name: addDrops

Deprecated
Scheduled for removal in 1.17: use this#addLootModifier(Block, String, ILootModifier) instead.

Adds a list of IItemStacks as drops for this block.

Return Type: void

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MCBlock.addDrops(uniqueId as string, stacks as IItemStack[]) as void
参数类型描述
参数
uniqueId
类型
string
描述
A unique identifier for this loot modifier.
参数
stacks
类型
IItemStack[]
描述
The stacks to add to the drops.

Link to g--4

Name: addLootModifier

Adds an ILootModifier to this block, with the given name.

Return Type: void

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MCBlock.addLootModifier(name as string, modifier as ILootModifier) as void
参数类型描述
参数
name(名称)
类型
string
描述
The name of the loot modifier to add.
参数
modifier
类型
ILootModifier
描述
The loot modifier to add.

Link to g--5

Name: addStateDrop

Deprecated
Scheduled for removal in 1.17: use this#addStateLootModifier(Block, String, Consumer, ILootModifier) instead.

Adds an IItemStack to the drops of this block if it matches the state outlined in the StatePropertiesPredicate.

Return Type: void

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MCBlock.addStateDrop(uniqueId as string, statePredicate as Consumer<StatePropertiesPredicate>, stack as IItemStack) as void
参数类型描述
参数
uniqueId
类型
string
描述
A unique identifier for this loot modifier.
参数
statePredicate
类型
Consumer<StatePropertiesPredicate>
描述
A consumer to configure the StatePropertiesPredicate to identify the target state.
参数
堆叠
类型
IItemStack
描述
The stack to add to the drops.

Link to g--7

Name: addStateLootModifier

Adds an ILootModifier to this block, firing only if it matches the state outlined in the StatePropertiesPredicate.

Return Type: void

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MCBlock.addStateLootModifier(name as string, statePredicate as Consumer<StatePropertiesPredicate>, modifier as ILootModifier) as void
参数类型描述
参数
name(名称)
类型
string
描述
The name of the loot modifier to add.
参数
statePredicate
类型
Consumer<StatePropertiesPredicate>
描述
A consumer to configure the StatePropertiesPredicate to identify the target state.
参数
modifier
类型
ILootModifier
描述
The loot modifier to add.

Link to g--8

Name: addToolDrop

Deprecated
Scheduled for removal in 1.17: use this#addToolLootModifier(Block, String, IItemStack, ILootModifier) instead.

Adds an IItemStack to the drops of this block, if it gets broken with the given tool.

Parameters that may be attached the tool such as count, damage, or NBT data are ignored.

Return Type: void

ZenScript
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MCBlock.addToolDrop(uniqueId as string, tool as IItemStack, stack as IItemStack) as void
参数类型描述
参数
uniqueId
类型
string
描述
A unique identifier for this loot modifier.
参数
tool
类型
IItemStack
描述
The tool the block was broken with.
参数
堆叠
类型
IItemStack
描述
The stack to add to the drops.

Link to g--10

Name: addToolDrops

Deprecated
Scheduled for removal in 1.17: use this#addToolLootModifier(Block, String, IItemStack, ILootModifier) instead.

Adds a list of IItemStacks to the drops of this block, if it gets broken with the given tool.

Parameters that may be attached the tool such as count, damage, or NBT data are ignored.

Return Type: void

ZenScript
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MCBlock.addToolDrops(uniqueId as string, tool as IItemStack, stacks as IItemStack[]) as void
参数类型描述
参数
uniqueId
类型
string
描述
A unique identifier for this loot modifier.
参数
tool
类型
IItemStack
描述
The tool the block was broken with.
参数
stacks
类型
IItemStack[]
描述
The stacks to add to the drops.

Link to g--12

Name: addToolLootModifier

Adds an ILootModifier that fires if this block gets broken with the given tool.

Parameters that may be attached to the tool such as count, damage, or NBT data are ignored.

Return Type: void

ZenScript
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MCBlock.addToolLootModifier(name as string, tool as IItemStack, modifier as ILootModifier) as void
参数类型描述
参数
name(名称)
类型
string
描述
The name of the loot modifier.
参数
tool
类型
IItemStack
描述
The tool the block was broken with.
参数
modifier
类型
ILootModifier
描述
The loot modifier to add to the block.

Link to g--13

Name: addToolLootModifier

Adds an ILootModifier that fires if this block gets broken with the given tool, optionally considering its damage.

Additional parameters that may be attached to the tool, such as NBT or count, are ignored.

Return Type: void

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MCBlock.addToolLootModifier(name as string, tool as IItemStack, matchDamage as boolean, modifier as ILootModifier) as void
参数类型描述
参数
name(名称)
类型
string
描述
The name of the loot modifier.
参数
tool
类型
IItemStack
描述
The tool the block was broken with.
参数
matchDamage
类型
布尔值
描述
Whether to consider damage or not when trying to match the tool.
参数
modifier
类型
ILootModifier
描述
The loot modifier to add to the block.

Link to g--14

Name: addToolLootModifier

Adds an ILootModifier that fires if this block gets broken with the given tool, optionally considering its damage or NBT.

Additional parameters that may be attached to the tool, such as count, are ignored.

Return Type: void

ZenScript
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MCBlock.addToolLootModifier(name as string, tool as IItemStack, matchDamage as boolean, matchNbt as boolean, modifier as ILootModifier) as void
参数类型描述
参数
name(名称)
类型
string
描述
The name of the loot modifier.
参数
tool
类型
IItemStack
描述
The tool the block was broken with.
参数
matchDamage
类型
布尔值
描述
Whether to consider damage or not when trying to match the tool.
参数
matchNbt
类型
布尔值
描述
Whether to consider NBT data or not when trying to match the tool.
参数
modifier
类型
ILootModifier
描述
The loot modifier to add to the block.

Link to g--15

Name: addToolTypeLootModifier

Adds an ILootModifier that fires if this block gets broken with a tool with the given ToolType.

Damage or NBT is ignored when attempting to match the tool.

Return Type: void

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MCBlock.addToolTypeLootModifier(name as string, toolType as ToolType, modifier as ILootModifier) as void
参数类型描述
参数
name(名称)
类型
string
描述
The name of the loot modifier.
参数
toolType
类型
ToolType
描述
The type of the tool the block must be broken with.
参数
modifier
类型
ILootModifier
描述
The loot modifier to add to the block.