CampFireManager #篝火配方管理
Link to campfiremanager-篝火配方管理
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.CampFireManager;
已实现的接口
Link to 已实现的接口
CampFireManager实现了以下接口。 That means all methods defined in these interfaces are also available in CampFireManager
使用方式
Link to 使用方式
Name: addJSONRecipe
基于提供的IData添加配方 提供的 IData 应该代表一个JSON数据包 ,这有效地允许您注册任何支持 IRecipeType 系统的 DataPack配方。
Return Type: void
ZenScript Copy// CampFireManager.addJSONRecipe(name as string, data as IData) as void
campfire.addJSONRecipe("recipe_name", {ingredient:{item:<item:minecraft:gold_ore>.registryName},result:<item:minecraft:cooked_porkchop>.registryName,experience:0.35 as float, cookingtime:100});
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 name of the recipe |
参数 data | 类型 IData #数据 | 描述 data representing the json file |
Name: addRecipe
添加基于给定参数的合成表
Note: A cookTime
of 0
will cause the recipe to never complete, it will burn and use fuel, but no progress will be made on the recipe, it needs to be at-least 1
or more.
Saying that, if you would like to make a recipe that will never complete (for example being able to give the player an infinitely burning furnace for whatever reason), you can still use a cookTime
of 0
.
Return Type: void
ZenScript Copy// CampFireManager.addRecipe(name as string, output as IItemStack, input as IIngredient, xp as float, cookTime as int) as void
campfire.addRecipe("wool2diamond", <item:minecraft:diamond>, <tag:items:minecraft:wool>, 1.0, 30);
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 新的合成表名称 |
参数 output(输出) | 类型 IItemstack | 描述 合成表的输出物品id |
参数 input(输入) | 类型 材料(IIngredient) | 描述 合成表的输入成分 |
参数 xp (经验值) | 类型 float | 描述 玩家获得多少经验 |
参数 cookTime #烧制时间 | 类型 int | 描述 烧制需要多长时间 |
Name: getAllRecipes
Return Type: stdlib.List<WrapperRecipe>
ZenScript Copy// CampFireManager.getAllRecipes() as stdlib.List<WrapperRecipe>
campfire.getAllRecipes();
Name: getRecipeByName
Return Type: WrapperRecipe
ZenScript CopyCampFireManager.getRecipeByName(name as string) as WrapperRecipe
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 No Description Provided |
Name: getRecipeMap
Returns a map of all known recipes.
Returns: A Map of recipe name to recipe of all known recipes.
Return Type: WrapperRecipe[MCResourceLocation]
ZenScript Copy// CampFireManager.getRecipeMap() as WrapperRecipe[MCResourceLocation]
campfire.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<WrapperRecipe>
ZenScript CopyCampFireManager.getRecipesByOutput(output as IIngredient) as stdlib.List<WrapperRecipe>
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 材料(IIngredient) | 描述 No Description Provided |
Name: removeAll
Remove all recipes in this registry
Return Type: void
ZenScript Copy// CampFireManager.removeAll() as void
campfire.removeAll();
Name: removeByModid
Remove recipe based on Registry name modid
Return Type: void
ZenScript Copy// CampFireManager.removeByModid(modid as string) as void
campfire.removeByModid("minecraft");
参数 | 类型 | 描述 |
---|---|---|
参数 modid | 类型 string | 描述 modid of the recipes to remove |
Name: removeByModid
Remove recipe based on Registry name modid with an added exclusion check, so you can remove the whole mod besides a few specified.
Return Type: void
ZenScript Copy// CampFireManager.removeByModid(modid as string, exclude as RecipeFilter) as void
campfire.removeByModid("minecraft", (name as string) => {return name == "orange_wool";});
参数 | 类型 | 描述 |
---|---|---|
参数 modid | 类型 string | 描述 modid of the recipes to remove |
参数 不包含 | 类型 RecipeFilter | 描述 要避免被移除的配方。 |
Name: removeByName
Remove recipe based on Registry name
Return Type: void
ZenScript Copy// CampFireManager.removeByName(name as string) as void
campfire.removeByName("minecraft:furnace");
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 registry name of recipe to remove |
Name: removeByRegex
Remove recipe based on regex.
Return Type: void
ZenScript Copy// CampFireManager.removeByRegex(regex as string) as void
campfire.removeByRegex("\\d_\\d");
参数 | 类型 | 描述 |
---|---|---|
参数 regex | 类型 string | 描述 regex to match against |
Name: removeByRegex
Remove recipe based on regex with an added exclusion check, so you can remove the whole mod besides a few specified.
Return Type: void
ZenScript Copy// CampFireManager.removeByRegex(regex as string, exclude as RecipeFilter) as void
campfire.removeByRegex("\\d_\\d", (name as string) => {return name == "orange_wool";});
参数 | 类型 | 描述 |
---|---|---|
参数 regex | 类型 string | 描述 regex to match against |
参数 不包含 | 类型 RecipeFilter | 描述 No Description Provided |
Name: removeRecipe
Remove a recipe based on it's output.
Return Type: void
ZenScript Copy// CampFireManager.removeRecipe(output as IIngredient) as void
campfire.removeRecipe(<tag:items:minecraft:wool>);
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 材料(IIngredient) | 描述 output of the recipe |
Name: removeRecipe
Removes a recipe based on it's output.
Return Type: void
ZenScript Copy// CampFireManager.removeRecipe(output as IItemStack) as void
campfire.removeRecipe(<item:minecraft:glass>);
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 IItemstack | 描述 output of the recipe |
Name: removeRecipe
移除基于输出和输入的合成表
Return Type: void
ZenScript Copy// CampFireManager.removeRecipe(output as IItemStack, input as IIngredient) as void
campfire.removeRecipe(<item:minecraft:diamond>, <tag:items:minecraft:wool>);
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 IItemstack | 描述 合成表的输出物品id. |
参数 input(输入) | 类型 材料(IIngredient) | 描述 要移除的配方的成分。 |
Name: removeRecipeByInput
Removes all recipes who's input contains the given IItemStack.
Return Type: void
ZenScript Copy// CampFireManager.removeRecipeByInput(input as IItemStack) as void
campfire.removeRecipeByInput(<item:minecraft:iron_ingot>);
参数 | 类型 | 描述 |
---|---|---|
参数 input(输入) | 类型 IItemstack | 描述 The input IItemStack. |
名称 | 类型 | 可获得 | 可设置 | 描述 |
---|---|---|---|---|
名称 allRecipes | 类型 stdlib.List<WrapperRecipe> | 可获得 true | 可设置 false | 描述 No Description Provided |
名称 recipeMap | 类型 WrapperRecipe[MCResourceLocation] | 可获得 true | 可设置 false | 描述 Returns a map of all known recipes. |