BlockRayTraceResult
Link to blockraytraceresult
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.util.math.BlockRayTraceResult;
Extending RayTraceResult
Link to extending-raytraceresult
BlockRayTraceResult extends RayTraceResult. That means all methods available in RayTraceResult are also available in BlockRayTraceResult
使用方式
Link to 使用方式
Name: getFace
Gets the face that was hit.
Returns: The face that was hit.
Return Type: Direction
ZenScript Copy// BlockRayTraceResult.getFace() as Direction
myBlockRayTraceResult.getFace();
Name: getPos
Gets the position that was hit.
Returns: The position that was hit.
Return Type: BlockPos
ZenScript Copy// BlockRayTraceResult.getPos() as BlockPos
myBlockRayTraceResult.getPos();
Name: isInside
Results if the result is inside of a block.
This is used for scaffolding.
Returns: True if it is inside. False otherwise.
Return Type: boolean
ZenScript Copy// BlockRayTraceResult.isInside() as boolean
myBlockRayTraceResult.isInside();
Name: withFace
Returns a new BlockRayTraceResult based on this result with the given face.
Returns: a new BlockRayTraceResult based on this result with the given face.
Return Type: BlockRayTraceResult
ZenScript Copy// BlockRayTraceResult.withFace(newFace as Direction) as BlockRayTraceResult
myBlockRayTraceResult.withFace(MCDirection.north);
参数 | 类型 | 描述 |
---|---|---|
参数 newFace | 类型 Direction | 描述 The new face. |
Name: withPosition
Returns a new BlockRayTraceResult based on this result with the given position.
Returns: a new BlockRayTraceResult based on this result with the given position.
Return Type: BlockRayTraceResult
ZenScript Copy// BlockRayTraceResult.withPosition(pos as BlockPos) as BlockRayTraceResult
myBlockRayTraceResult.withPosition(new BlockPos(1, 2, 3));
参数 | 类型 | 描述 |
---|---|---|
参数 点 | 类型 BlockPos | 描述 The new position. |
名称 | 类型 | 可获得 | 可设置 | 描述 |
---|---|---|---|---|
名称 face | 类型 Direction | 可获得 true | 可设置 false | 描述 Gets the face that was hit. |
名称 inside | 类型 布尔值 | 可获得 true | 可设置 false | 描述 Results if the result is inside of a block. This is used for scaffolding. |
名称 点 | 类型 BlockPos | 可获得 true | 可设置 false | 描述 Gets the position that was hit. |