Represents the logical (server) implementation of the world. These are not limited to dedicated servers, they exist in single player worlds as part of the integrated server.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.world.MCServerWorld;

Extending MCWorld

Link to extending-mcworld

MCServerWorld extends MCWorld. That means all methods available in MCWorld are also available in MCServerWorld

Name: getEntities

Gets entities in the world that match the given Predicate and the given MCEntityType (if provided).

Returns: A List of Entities that match.
Return Type: stdlib.List<MCEntity>

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// MCServerWorld.getEntities(predicate as Predicate<MCEntity>, type as MCEntityType) as stdlib.List<MCEntity>

(world as MCServerWorld).getEntities((entity as MCEntity) => entity.isImmuneToFire(), <entitytype:minecraft:sheep>);
参数类型描述可选DefaultValue
参数
predicate
类型
Predicate<MCEntity>
描述
The predicate to check against.
可选
false
DefaultValue
参数
类型
类型
MCEntityType #MC实体类型
描述
No Description Provided
可选
true
DefaultValue

Name: isRaid

Checks if a position is within an active raid.

Returns: Whether or not the position was inside an active raid.
Return Type: boolean

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// MCServerWorld.isRaid(pos as BlockPos) as boolean

(world as MCServerWorld).isRaid(new BlockPos(0, 1, 2));
参数类型描述
参数
类型
BlockPos
描述
The position to look up.

Name: isSlimeChunk

Checks if a position is within a chunk that is considered a slime chunk.

Returns: Whether or not the position was inside a slime chunk.
Return Type: boolean

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// MCServerWorld.isSlimeChunk(pos as BlockPos) as boolean

(world as MCServerWorld).isSlimeChunk(new BlockPos(0, 1, 2));
参数类型描述
参数
类型
BlockPos
描述
The position to look up.

Name: isVillage

Checks if a position is within a village.

Returns: Whether or not the position was inside a village.
Return Type: boolean

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// MCServerWorld.isVillage(pos as BlockPos) as boolean

(world as MCServerWorld).isVillage(new BlockPos(0, 1, 2));
参数类型描述
参数
类型
BlockPos
描述
The position to look up.

Name: setTimeToDay

Sets the time of the Minecraft day to day. This is like using the "time set day" command or setting the time to 1000.

Return Type: void

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// MCServerWorld.setTimeToDay() as void

(world as MCServerWorld).setTimeToDay();

Name: setTimeToMidnight

Sets the time of the Minecraft day to midnight. This is like using the "time set midnight" command or setting the time to 18000.

Return Type: void

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// MCServerWorld.setTimeToMidnight() as void

(world as MCServerWorld).setTimeToMidnight();

Name: setTimeToNight

Sets the time of the Minecraft day to night. This is like using the "time set night" command or setting the time to 13000.

Return Type: void

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// MCServerWorld.setTimeToNight() as void

(world as MCServerWorld).setTimeToNight();

Name: setTimeToNoon

Sets the time of the Minecraft day to noon. This is like using the "time set noon" command or setting the time to 6000.

Return Type: void

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// MCServerWorld.setTimeToNoon() as void

(world as MCServerWorld).setTimeToNoon();
名称类型可获得可设置描述
名称
seed
类型
long
可获得
true
可设置
false
描述
Gets the random seed of the world.
名称
server
类型
MCServer
可获得
true
可设置
false
描述
No Description Provided
名称
timeOfDay
类型
MCServerWorld
可获得
false
可设置
true
描述
Sets the time of the Minecraft day.