LivingFallEvent
Link to livingfallevent
The event is cancelable.
If the event is canceled, the Entity does not fall (no fall damage is inflicted).
The event does not have a result.
Diese Klasse importieren
Link to diese-klasse-importieren
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.living.LivingFallEvent;
Extending LivingEvent
Link to extending-livingevent
LivingFallEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingFallEvent
Methoden
Link to methoden
Name: getDamageMultiplier
Return Type: float
ZenScript Copy// LivingFallEvent.getDamageMultiplier() as float
myLivingFallEvent.getDamageMultiplier();
Name: getDistance
Return Type: float
ZenScript Copy// LivingFallEvent.getDistance() as float
myLivingFallEvent.getDistance();
Name: setDamageMultiplier
Return Type: void
ZenScript CopyLivingFallEvent.setDamageMultiplier(value as int) as void
Parameter | Type | Beschreibung |
---|---|---|
Parameter value | Type int | Beschreibung No Description Provided |
Name: setDistance
Return Type: void
ZenScript CopyLivingFallEvent.setDistance(value as int) as void
Parameter | Type | Beschreibung |
---|---|---|
Parameter value | Type int | Beschreibung No Description Provided |
Properties
Link to properties
Name | Type | Has Getter | Has Setter | Beschreibung |
---|---|---|---|---|
Name damageMultiplier | Type float | Has Getter true | Has Setter true | Beschreibung No Description Provided |
Name distance | Type float | Has Getter true | Has Setter true | Beschreibung No Description Provided |