Diese Klasse importieren

Link to diese-klasse-importieren

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.entity.LivingEntity;

Extending Entity

Link to extending-entity

LivingEntity extends Entity. That means all methods available in Entity are also available in LivingEntity

Name: addEffect

Return Type: boolean

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LivingEntity.addEffect(effectInstance as MobEffectInstance) as boolean
ParameterTypeBeschreibung
Parameter
effectInstance
Type
MobEffectInstance
Beschreibung
No Description Provided

Name: addEffect

Return Type: boolean

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LivingEntity.addEffect(effectInstance as MobEffectInstance, entity as Entity) as boolean
ParameterTypeBeschreibung
Parameter
effectInstance
Type
MobEffectInstance
Beschreibung
No Description Provided
Parameter
entity
Type
Entity
Beschreibung
No Description Provided

Name: attackable

Return Type: boolean

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// LivingEntity.attackable() as boolean

myLivingEntity.attackable();

Name: canAttack

Return Type: boolean

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LivingEntity.canAttack(target as LivingEntity) as boolean
ParameterTypeBeschreibung
Parameter
target
Type
LivingEntity
Beschreibung
No Description Provided

Name: canBeAffected

Return Type: boolean

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LivingEntity.canBeAffected(effectInstance as MobEffectInstance) as boolean
ParameterTypeBeschreibung
Parameter
effectInstance
Type
MobEffectInstance
Beschreibung
No Description Provided

Link to canBeSeenAsEnemy

Name: canBeSeenAsEnemy

Return Type: boolean

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// LivingEntity.canBeSeenAsEnemy() as boolean

myLivingEntity.canBeSeenAsEnemy();

Link to canBeSeenByAnyone

Name: canBeSeenByAnyone

Return Type: boolean

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// LivingEntity.canBeSeenByAnyone() as boolean

myLivingEntity.canBeSeenByAnyone();

Link to canBreatheUnderwater

Name: canBreatheUnderwater

Return Type: boolean

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// LivingEntity.canBreatheUnderwater() as boolean

myLivingEntity.canBreatheUnderwater();

Link to canSpawnSoulSpeedParticle

Name: canSpawnSoulSpeedParticle

Return Type: boolean

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// LivingEntity.canSpawnSoulSpeedParticle() as boolean

myLivingEntity.canSpawnSoulSpeedParticle();

Name: canStandOnFluid

Return Type: boolean

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LivingEntity.canStandOnFluid(fluid as Fluid) as boolean
ParameterTypeBeschreibung
Parameter
fluid
Type
Fluid
Beschreibung
No Description Provided

Name: canTakeItem

Return Type: boolean

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LivingEntity.canTakeItem(stack as ItemStack) as boolean
ParameterTypeBeschreibung
Parameter
stack
Type
Artikel-Stack
Beschreibung
No Description Provided

Link to clearSleepingPos

Name: clearSleepingPos

Return Type: void

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// LivingEntity.clearSleepingPos() as void

myLivingEntity.clearSleepingPos();

Name: die

Return Type: void

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LivingEntity.die(source as DamageSource) as void
ParameterTypeBeschreibung
Parameter
quell
Type
DamageSource
Beschreibung
No Description Provided

Name: doHurtTarget

Return Type: boolean

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LivingEntity.doHurtTarget(entity as Entity) as boolean
ParameterTypeBeschreibung
Parameter
entity
Type
Entity
Beschreibung
No Description Provided

Name: eat

Return Type: ItemStack

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LivingEntity.eat(level as Level, stack as ItemStack) as ItemStack
ParameterTypeBeschreibung
Parameter
level
Type
Level
Beschreibung
No Description Provided
Parameter
stack
Type
Artikel-Stack
Beschreibung
No Description Provided

Name: forceAddEffect

Return Type: void

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LivingEntity.forceAddEffect(effectInstance as MobEffectInstance, entity as Entity) as void
ParameterTypeBeschreibung
Parameter
effectInstance
Type
MobEffectInstance
Beschreibung
No Description Provided
Parameter
entity
Type
Entity
Beschreibung
No Description Provided

Link to getAbsorptionAmount

Name: getAbsorptionAmount

Return Type: float

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// LivingEntity.getAbsorptionAmount() as float

myLivingEntity.getAbsorptionAmount();

Link to getActiveEffects

Name: getActiveEffects

Return Type: Collection<MobEffectInstance>

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// LivingEntity.getActiveEffects() as Collection<MobEffectInstance>

myLivingEntity.getActiveEffects();

Link to getActiveEffectsMap

Name: getActiveEffectsMap

Return Type: MobEffectInstance[MobEffect]

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// LivingEntity.getActiveEffectsMap() as MobEffectInstance[MobEffect]

myLivingEntity.getActiveEffectsMap();

Link to getArmorCoverPercentage

Name: getArmorCoverPercentage

Return Type: float

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// LivingEntity.getArmorCoverPercentage() as float

myLivingEntity.getArmorCoverPercentage();

Name: getArmorValue

Return Type: int

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// LivingEntity.getArmorValue() as int

myLivingEntity.getArmorValue();

Name: getArrowCount

Return Type: int

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// LivingEntity.getArrowCount() as int

myLivingEntity.getArrowCount();

Name: getAttribute

Return Type: AttributeInstance

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LivingEntity.getAttribute(attribute as Attribute) as AttributeInstance
ParameterTypeBeschreibung
Parameter
attribute
Type
Attribute
Beschreibung
No Description Provided

Link to getAttributeBaseValue

Name: getAttributeBaseValue

Return Type: double

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LivingEntity.getAttributeBaseValue(attribute as Attribute) as double
ParameterTypeBeschreibung
Parameter
attribute
Type
Attribute
Beschreibung
No Description Provided

Link to getAttributeValue

Name: getAttributeValue

Return Type: double

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LivingEntity.getAttributeValue(attribute as Attribute) as double
ParameterTypeBeschreibung
Parameter
attribute
Type
Attribute
Beschreibung
No Description Provided

Link to getBedOrientation

Name: getBedOrientation

Return Type: Direction

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// LivingEntity.getBedOrientation() as Direction

myLivingEntity.getBedOrientation();

Name: getEffect

Return Type: MobEffectInstance

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LivingEntity.getEffect(effect as MobEffect) as MobEffectInstance
ParameterTypeBeschreibung
Parameter
effect
Type
MobEffect
Beschreibung
No Description Provided

Link to getFallFlyingTicks

Name: getFallFlyingTicks

Return Type: int

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// LivingEntity.getFallFlyingTicks() as int

myLivingEntity.getFallFlyingTicks();

Name: getHealth

Return Type: float

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// LivingEntity.getHealth() as float

myLivingEntity.getHealth();

Name: getItemBySlot

Return Type: ItemStack

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LivingEntity.getItemBySlot(slot as EquipmentSlot) as ItemStack
ParameterTypeBeschreibung
Parameter
slot
Type
EquipmentSlot
Beschreibung
No Description Provided

Name: getItemInHand

Return Type: ItemStack

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LivingEntity.getItemInHand(hand as InteractionHand) as ItemStack
ParameterTypeBeschreibung
Parameter
hand
Type
InteractionHand
Beschreibung
No Description Provided

Link to getJumpBoostPower

Name: getJumpBoostPower

Return Type: double

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// LivingEntity.getJumpBoostPower() as double

myLivingEntity.getJumpBoostPower();

Name: getKillCredit

Return Type: LivingEntity

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// LivingEntity.getKillCredit() as LivingEntity

myLivingEntity.getKillCredit();

Link to getLastClimbablePos

Name: getLastClimbablePos

Return Type: BlockPos

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// LivingEntity.getLastClimbablePos() as BlockPos

myLivingEntity.getLastClimbablePos();

Link to getLastDamageSource

Name: getLastDamageSource

Return Type: DamageSource

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// LivingEntity.getLastDamageSource() as DamageSource

myLivingEntity.getLastDamageSource();

Link to getLastHurtByMob

Name: getLastHurtByMob

Return Type: LivingEntity

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// LivingEntity.getLastHurtByMob() as LivingEntity

myLivingEntity.getLastHurtByMob();

Link to getLastHurtByMobTimestamp

Name: getLastHurtByMobTimestamp

Return Type: int

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// LivingEntity.getLastHurtByMobTimestamp() as int

myLivingEntity.getLastHurtByMobTimestamp();

Name: getLastHurtMob

Return Type: LivingEntity

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// LivingEntity.getLastHurtMob() as LivingEntity

myLivingEntity.getLastHurtMob();

Link to getLastHurtMobTimestamp

Name: getLastHurtMobTimestamp

Return Type: int

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// LivingEntity.getLastHurtMobTimestamp() as int

myLivingEntity.getLastHurtMobTimestamp();

Name: getLootTable

Return Type: ResourceLocation

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// LivingEntity.getLootTable() as ResourceLocation

myLivingEntity.getLootTable();

Name: getMainArm

Return Type: HumanoidArm

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// LivingEntity.getMainArm() as HumanoidArm

myLivingEntity.getMainArm();

Name: getMainHandItem

Return Type: ItemStack

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// LivingEntity.getMainHandItem() as ItemStack

myLivingEntity.getMainHandItem();

Name: getMaxHealth

Return Type: float

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// LivingEntity.getMaxHealth() as float

myLivingEntity.getMaxHealth();

Name: getMobType

Return Type: MobType

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// LivingEntity.getMobType() as MobType

myLivingEntity.getMobType();

Name: getNoActionTime

Return Type: int

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// LivingEntity.getNoActionTime() as int

myLivingEntity.getNoActionTime();

Name: getOffhandItem

Return Type: ItemStack

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// LivingEntity.getOffhandItem() as ItemStack

myLivingEntity.getOffhandItem();

Name: getRandom

Return Type: Random

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// LivingEntity.getRandom() as Random

myLivingEntity.getRandom();

Name: getScale

Return Type: float

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// LivingEntity.getScale() as float

myLivingEntity.getScale();

Name: getSleepingPos

Return Type: BlockPos

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// LivingEntity.getSleepingPos() as BlockPos

myLivingEntity.getSleepingPos();

Name: getSpeed

Return Type: float

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// LivingEntity.getSpeed() as float

myLivingEntity.getSpeed();

Name: getStingerCount

Return Type: int

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// LivingEntity.getStingerCount() as int

myLivingEntity.getStingerCount();

Name: getSwimAmount

Return Type: float

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LivingEntity.getSwimAmount(partialTicks as float) as float
ParameterTypeBeschreibung
Parameter
partialTicks
Type
float
Beschreibung
No Description Provided

Link to getTicksUsingItem

Name: getTicksUsingItem

Return Type: int

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// LivingEntity.getTicksUsingItem() as int

myLivingEntity.getTicksUsingItem();

Name: getUseItem

Return Type: ItemStack

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// LivingEntity.getUseItem() as ItemStack

myLivingEntity.getUseItem();

Link to getUseItemRemainingTicks

Name: getUseItemRemainingTicks

Return Type: int

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// LivingEntity.getUseItemRemainingTicks() as int

myLivingEntity.getUseItemRemainingTicks();

Name: getUsedItemHand

Return Type: InteractionHand

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// LivingEntity.getUsedItemHand() as InteractionHand

myLivingEntity.getUsedItemHand();

Link to getVisibilityPercent

Name: getVisibilityPercent

Return Type: double

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LivingEntity.getVisibilityPercent(lookingEntity as Entity) as double
ParameterTypeBeschreibung
Parameter
lookingEntity
Type
Entity
Beschreibung
No Description Provided

Name: getVoicePitch

Return Type: float

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// LivingEntity.getVoicePitch() as float

myLivingEntity.getVoicePitch();

Name: hasEffect

Return Type: boolean

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LivingEntity.hasEffect(effect as MobEffect) as boolean
ParameterTypeBeschreibung
Parameter
effect
Type
MobEffect
Beschreibung
No Description Provided

Name: hasItemInSlot

Return Type: boolean

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LivingEntity.hasItemInSlot(slot as EquipmentSlot) as boolean
ParameterTypeBeschreibung
Parameter
slot
Type
EquipmentSlot
Beschreibung
No Description Provided

Name: hasLineOfSight

Return Type: boolean

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LivingEntity.hasLineOfSight(entity as Entity) as boolean
ParameterTypeBeschreibung
Parameter
entity
Type
Entity
Beschreibung
No Description Provided

Name: heal

Return Type: void

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LivingEntity.heal(amount as float) as void
ParameterTypeBeschreibung
Parameter
amount
Type
float
Beschreibung
No Description Provided

Link to isAffectedByPotions

Name: isAffectedByPotions

Return Type: boolean

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// LivingEntity.isAffectedByPotions() as boolean

myLivingEntity.isAffectedByPotions();

Link to isAutoSpinAttack

Name: isAutoSpinAttack

Return Type: boolean

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// LivingEntity.isAutoSpinAttack() as boolean

myLivingEntity.isAutoSpinAttack();

Name: isBaby

Return Type: boolean

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// LivingEntity.isBaby() as boolean

myLivingEntity.isBaby();

Name: isBlocking

Return Type: boolean

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// LivingEntity.isBlocking() as boolean

myLivingEntity.isBlocking();

Link to isCurrentlyGlowing

Name: isCurrentlyGlowing

Return Type: boolean

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// LivingEntity.isCurrentlyGlowing() as boolean

myLivingEntity.isCurrentlyGlowing();

Link to isDamageSourceBlocked

Name: isDamageSourceBlocked

Return Type: boolean

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LivingEntity.isDamageSourceBlocked(source as DamageSource) as boolean
ParameterTypeBeschreibung
Parameter
quell
Type
DamageSource
Beschreibung
No Description Provided

Name: isDeadOrDying

Return Type: boolean

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// LivingEntity.isDeadOrDying() as boolean

myLivingEntity.isDeadOrDying();

Name: isFallFlying

Return Type: boolean

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// LivingEntity.isFallFlying() as boolean

myLivingEntity.isFallFlying();

Name: isHolding

Return Type: boolean

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LivingEntity.isHolding(item as ItemDefinition) as boolean
ParameterTypeBeschreibung
Parameter
item
Type
ItemDefinition
Beschreibung
No Description Provided

Name: isHolding

Return Type: boolean

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LivingEntity.isHolding(predicate as Predicate<ItemStack>) as boolean
ParameterTypeBeschreibung
Parameter
predicate
Type
Predicate<ItemStack>
Beschreibung
No Description Provided

Link to isInvertedHealAndHarm

Name: isInvertedHealAndHarm

Return Type: boolean

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// LivingEntity.isInvertedHealAndHarm() as boolean

myLivingEntity.isInvertedHealAndHarm();

Link to isSensitiveToWater

Name: isSensitiveToWater

Return Type: boolean

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// LivingEntity.isSensitiveToWater() as boolean

myLivingEntity.isSensitiveToWater();

Name: isSleeping

Return Type: boolean

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// LivingEntity.isSleeping() as boolean

myLivingEntity.isSleeping();

Link to isSuppressingSlidingDownLadder

Name: isSuppressingSlidingDownLadder

Return Type: boolean

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// LivingEntity.isSuppressingSlidingDownLadder() as boolean

myLivingEntity.isSuppressingSlidingDownLadder();

Name: isUsingItem

Return Type: boolean

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// LivingEntity.isUsingItem() as boolean

myLivingEntity.isUsingItem();

Link to isVisuallySwimming

Name: isVisuallySwimming

Return Type: boolean

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// LivingEntity.isVisuallySwimming() as boolean

myLivingEntity.isVisuallySwimming();

Name: knockback

Return Type: void

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LivingEntity.knockback(x as double, y as double, z as double) as void
ParameterTypeBeschreibung
Parameter
x
Type
double
Beschreibung
No Description Provided
Parameter
y
Type
double
Beschreibung
No Description Provided
Parameter
z
Type
double
Beschreibung
No Description Provided

Link to releaseUsingItem

Name: releaseUsingItem

Return Type: void

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// LivingEntity.releaseUsingItem() as void

myLivingEntity.releaseUsingItem();

Link to removeAllEffects

Name: removeAllEffects

Return Type: boolean

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// LivingEntity.removeAllEffects() as boolean

myLivingEntity.removeAllEffects();

Name: removeEffect

Return Type: boolean

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LivingEntity.removeEffect(effect as MobEffect) as boolean
ParameterTypeBeschreibung
Parameter
effect
Type
MobEffect
Beschreibung
No Description Provided

Link to removeEffectNoUpdate

Name: removeEffectNoUpdate

Return Type: MobEffectInstance

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LivingEntity.removeEffectNoUpdate(effect as MobEffect) as MobEffectInstance
ParameterTypeBeschreibung
Parameter
effect
Type
MobEffect
Beschreibung
No Description Provided

Link to setAbsorptionAmount

Name: setAbsorptionAmount

Return Type: void

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LivingEntity.setAbsorptionAmount(absorption as float) as void
ParameterTypeBeschreibung
Parameter
absorption
Type
float
Beschreibung
No Description Provided

Name: setArrowCount

Return Type: void

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LivingEntity.setArrowCount(count as int) as void
ParameterTypeBeschreibung
Parameter
count
Type
int
Beschreibung
No Description Provided

Link to setDiscardFriction

Name: setDiscardFriction

Return Type: void

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LivingEntity.setDiscardFriction(discardFriction as boolean) as void
ParameterTypeBeschreibung
Parameter
discardFriction
Type
boolean
Beschreibung
No Description Provided

Name: setHealth

Return Type: void

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LivingEntity.setHealth(health as float) as void
ParameterTypeBeschreibung
Parameter
health
Type
float
Beschreibung
No Description Provided

Name: setItemInHand

Return Type: void

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LivingEntity.setItemInHand(hand as InteractionHand, stack as ItemStack) as void
ParameterTypeBeschreibung
Parameter
hand
Type
InteractionHand
Beschreibung
No Description Provided
Parameter
stack
Type
Artikel-Stack
Beschreibung
No Description Provided

Name: setJumping

Return Type: void

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LivingEntity.setJumping(jumping as boolean) as void
ParameterTypeBeschreibung
Parameter
jumping
Type
boolean
Beschreibung
No Description Provided

Link to setLastHurtByMob

Name: setLastHurtByMob

Return Type: void

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LivingEntity.setLastHurtByMob(entity as LivingEntity) as void
ParameterTypeBeschreibung
Parameter
entity
Type
LivingEntity
Beschreibung
No Description Provided

Link to setLastHurtByPlayer

Name: setLastHurtByPlayer

Return Type: void

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LivingEntity.setLastHurtByPlayer(player as Player) as void
ParameterTypeBeschreibung
Parameter
player
Type
Player
Beschreibung
No Description Provided

Name: setLastHurtMob

Return Type: void

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LivingEntity.setLastHurtMob(entity as Entity) as void
ParameterTypeBeschreibung
Parameter
entity
Type
Entity
Beschreibung
No Description Provided

Name: setNoActionTime

Return Type: void

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LivingEntity.setNoActionTime(idleTime as int) as void
ParameterTypeBeschreibung
Parameter
idleTime
Type
int
Beschreibung
No Description Provided

Name: setSleepingPos

Return Type: void

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LivingEntity.setSleepingPos(pos as BlockPos) as void
ParameterTypeBeschreibung
Parameter
pos
Type
BlockPos
Beschreibung
No Description Provided

Name: setSpeed

Return Type: void

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LivingEntity.setSpeed(speed as float) as void
ParameterTypeBeschreibung
Parameter
speed
Type
float
Beschreibung
No Description Provided

Name: setStingerCount

Return Type: void

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LivingEntity.setStingerCount(count as int) as void
ParameterTypeBeschreibung
Parameter
count
Type
int
Beschreibung
No Description Provided

Link to shouldDiscardFriction

Name: shouldDiscardFriction

Return Type: boolean

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// LivingEntity.shouldDiscardFriction() as boolean

myLivingEntity.shouldDiscardFriction();

Link to startAutoSpinAttack

Name: startAutoSpinAttack

Return Type: void

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LivingEntity.startAutoSpinAttack(ticks as int) as void
ParameterTypeBeschreibung
Parameter
ticks
Type
int
Beschreibung
No Description Provided

Name: startSleeping

Return Type: void

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LivingEntity.startSleeping(pos as BlockPos) as void
ParameterTypeBeschreibung
Parameter
pos
Type
BlockPos
Beschreibung
No Description Provided

Name: startUsingItem

Return Type: void

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LivingEntity.startUsingItem(param0 as InteractionHand) as void
ParameterTypeBeschreibung
Parameter
param0
Type
InteractionHand
Beschreibung
No Description Provided

Name: stopSleeping

Return Type: void

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// LivingEntity.stopSleeping() as void

myLivingEntity.stopSleeping();

Name: stopUsingItem

Return Type: void

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// LivingEntity.stopUsingItem() as void

myLivingEntity.stopUsingItem();

Name: swing

Return Type: void

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LivingEntity.swing(hand as InteractionHand) as void
ParameterTypeBeschreibung
Parameter
hand
Type
InteractionHand
Beschreibung
No Description Provided

Name: swing

Return Type: void

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LivingEntity.swing(hand as InteractionHand, updateSelf as boolean) as void
ParameterTypeBeschreibung
Parameter
hand
Type
InteractionHand
Beschreibung
No Description Provided
Parameter
updateSelf
Type
boolean
Beschreibung
No Description Provided

Name: travel

Return Type: void

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LivingEntity.travel(vec as Vec3) as void
ParameterTypeBeschreibung
Parameter
vec
Type
Vec3
Beschreibung
No Description Provided
NameTypeHas GetterHas SetterBeschreibung
Name
absorptionAmount
Type
float
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
activeEFfectsMap
Type
MobEffectInstance[MobEffect]
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
activeEffects
Type
Collection<MobEffectInstance>
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
armorCoverPercentage
Type
float
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
armorValue
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
arrowCount
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
attackable
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
bedOrientation
Type
Direction
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
canBeSeenAsEnemy
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
canBeSeenByAnyone
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
canBreatheUnderwater
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
fallFlyingTicks
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
health
Type
float
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isAffectedByPotions
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isAutoSpinAttack
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isBaby
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isBlocking
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isCurrentlyGlowing
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isDeadOrDying
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isFallFlying
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isInvertedHealAndHarm
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isSensitiveToWater
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isSleeping
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isSuppressingSlidingDownLadder
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isUsingItem
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
isVisuallySwimming
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
jumpBoostPower
Type
double
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
killCredit
Type
LivingEntity
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
lastClimbablePos
Type
BlockPos
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
lastDamageSource
Type
DamageSource
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
lastHurtByMob
Type
LivingEntity
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
lastHurtByMobTimestamp
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
lastHurtMob
Type
LivingEntity
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
lastHurtMobTimestamp
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
lootTable
Type
ResourceLocation
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
mainArm
Type
HumanoidArm
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
mainHandItem
Type
Artikel-Stack
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
maxHealth
Type
float
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
mobType
Type
MobType
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
noActionTime
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
offHandItem
Type
Artikel-Stack
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
random
Type
Random
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
scale
Type
float
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
shouldDiscardFriction
Type
boolean
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
sleepingPos
Type
BlockPos
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
speed
Type
float
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
stingerCount
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
ticksUsingItem
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
useItem
Type
Artikel-Stack
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
useItemRemainingTicks
Type
int
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
usedItemHand
Type
InteractionHand
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided
Name
voicePitch
Type
float
Has Getter
true
Has Setter
false
Beschreibung
No Description Provided