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Projectile

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import crafttweaker.api.entity.type.projectile.Projectile;

Extending Entity

Projectile extends Entity. That means all methods available in Entity are also available in Projectile

Methods

Return Type: Entity

script.zs
// Projectile.getEffectSource() as Entity
myProjectile.getEffectSource();

Return Type: Entity

script.zs
// Projectile.getOwner() as Entity
myProjectile.getOwner();

Return Type: void

script.zs
Projectile.setOwner(entity as Entity) as void
ParameterTypeDescription
Parameter
entity
Type
Entity
Description
No Description Provided

Properties

NameTypeHas GetterHas SetterDescription
Name
effectSource
Type
Entity
Has Getter
true
Has Setter
false
Description
No Description Provided
Name
owner
Type
Projectile
Has Getter
true
Has Setter
true
Description
No Description Provided